Heathen72
Explorer
So, what are those sacred cows of roleplaying that get your goat?
I'm talking about those concepts, phrases or arguments that get rolled out as irrefutable answers in any discussion about a gaming issue or rules discussion. What bugs your bear? This is the spot for your rant!
Oh, one little rule - this isn't a thread for defending the sacred cows that you honour (that get's done enough elsewhere) so even if someone decries the roleplaying principle you hold most sacred, let it be. I don't want this to turn into one long flame war! You can however voice your agreement with someone elses nomination. It's just a venue for suggesting that some 'universal truth' might not be as true as all that.
Number 1. The almost slavish devotion to the mantra that the be all and end all of role playing is that it must be 'fun' (whatever that is). I hate how it get's trotted out to decry the value of 'games' that sound a little more 'challenging' than your average dungeon crawl. At the very least, it relies on a very loose and subjective definition of the 'fun'. "Geez, that doesn't sound like fun to me..."
I'm talking about those concepts, phrases or arguments that get rolled out as irrefutable answers in any discussion about a gaming issue or rules discussion. What bugs your bear? This is the spot for your rant!
Oh, one little rule - this isn't a thread for defending the sacred cows that you honour (that get's done enough elsewhere) so even if someone decries the roleplaying principle you hold most sacred, let it be. I don't want this to turn into one long flame war! You can however voice your agreement with someone elses nomination. It's just a venue for suggesting that some 'universal truth' might not be as true as all that.

Number 1. The almost slavish devotion to the mantra that the be all and end all of role playing is that it must be 'fun' (whatever that is). I hate how it get's trotted out to decry the value of 'games' that sound a little more 'challenging' than your average dungeon crawl. At the very least, it relies on a very loose and subjective definition of the 'fun'. "Geez, that doesn't sound like fun to me..."
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