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The Unbreakable

I would think his Willpower save would be higher, instead of Reflex; this doesn't seem like a guy who dodges out of the way. Dead man walking seems like the ability of someone who doesn't care about getting out of the way, he just cares about continuing to get up and freak out the poor fool in front of him. And besides, I know I don't have the self-discipline and mental fortitude to cut myself open with a switchblade and rearrange my bones.

YMMV, of course :D
 

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Toptomcat said:
Scion-
Well, there's Mettle of Fortitude and Mettle of Will, both awarded to various PrCs...since I only award Mettle of Fortitude, I shortened it to just Mettle.

I've never heard of either mettle of fortitude or mettle of will. I was thinking of a prc in defenders of the faith, one of the classes gets 'mettle' which if I remember correctly works for both fortitude and will saves ;) Hence the confusion, I could be wrong as I dont have the book and havent seen it for a year. If anyone has the book could the check? Just in case someone wants to use this and winds up having two characters with the same ability name but different effects. Sortof like having two guys with evasion, one of which works on reflex saves and another that dodges AOO's or something. Not completely the same, but close.
 

Scion said:
I've never heard of either mettle of fortitude or mettle of will. I was thinking of a prc in defenders of the faith, one of the classes gets 'mettle' which if I remember correctly works for both fortitude and will saves ;)

This is correct, but it's 3.0. There's a 3.5 PrC that grants them seperately.
 

CRGreathouse said:
This is correct, but it's 3.0. There's a 3.5 PrC that grants them seperately.

Arent they supposed to be compatible or something? lol.. yeah yeah, whether they are or not that is what they said ;)

Anyway though, about your class. It looks really nice! have you done any runs through the various levels? Being able to act up to -49 is a pretty large hp boost, and for someone with that high of a con to begin with it is a massive hp guy. Does that, or should it, have any impact on spells that look at your current hp?

For mettle it says that, 'The Unbreakable has a resistance to toxins and other things that affect his physiology that is simply scary' but are there any toxins that even have effects on a save? I checked poisons and none of them do anything on a successful save. The only things that have partial fortitudes are a few spells here and there (such as the one you listed). Perhaps he should get a bonus to his saves somewhere vs poisons? Perhaps even eventual immunity, or healing stat damage per hour rather than per day?
 

Privateer-
Save progression changed upon your logical request.

Scion-
I got my Mettle of Fortitude/Will straight from the horse's mouth, as it were- http://www.wizards.com/default.asp?x=dnd/ei/20030418a

Second Scion post-
Hmm. I may add a poison immunity and acelleration of physical stat regeneration, but what shall I swap out? I think I'll swap out Second Wind for an effect that adds both of those. Any suggestion about what to call it, anyone?
 
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Might be too powerful, but what about.

Second Wind [9th level]: The Unbreakable can make a DC 20 Heal check up to once each day for every two points of con bonus (this takes a full minute of concentration and provokes an attack of opportunity) to heal themselves as the spell 'heal' by snapping bones into place, removing foriegn objects, and putting organs back into their proper place. This effect does not cure mental illnesses but does eliminate any physics injuries. ie it would fix: ability damage, blinded, deafened, diseased, exhausted, fatigued, nauseated, sickened, stunned, and poisoned. It also cures 20 hit points of damage per level in the prc, to a maximum of 200 points at 10th level.

Like I said, would take some work but it would effectively look like the guy was opening up his side and syphoning out any injected poison, coughing out any inhaled poison, shaveing off ruined parts of his body from disease (like removing a cancer), pop eyes back in and fix them, reset the body from being exhausted or fatigued, etc etc. It might just be easier to give the list than say heal.. dont know.. sorry to ramble ;)


Instead of mettle you could just give a bonus to saves vs 'list of effects' equal to his levels in the prestige class. At level 10 a +10 vs poison is helpful, but does not make you immune. But only the strongest of poisons will phase him most of the time.
 



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