Libramarian
Adventurer
And that is because people naturally think in terms of proportionate damage its why that heal light wounds that brings my low level character from dying to near full health but barely touches the higher level characters status and so on - seems weird.
Proportionate healing another coolness from 4e thrown in the dust-bin.
I don't think of it fully proportionately. I don't narrate 56 points of damage to a 56hp character the same way as 2 points of damage to a 2hp character.
I think of high hp characters like good boxers. They're good at defense so you have to wear them down with some body shots before you have a chance at a haymaker. Low hp characters have no defense so they can go from fine to dead in one hit.