Garthanos
Arcadian Knight
My biggest irritant with the name "Warlord" is that it feels like it should have a mass combat system (or larger skirmish system) to interact with.
Battle == War
Master == Lord
Coincidence.
My biggest irritant with the name "Warlord" is that it feels like it should have a mass combat system (or larger skirmish system) to interact with.
Paladins were a title for the highest nobles under a king. Wizard was the title gained by magic user in 1e and there was never a profession of Wizard. Thief was a description that included anyone who stole implying no particular skill set. Class naming conventions are hmmm pretty arbitrary.
The 5e fighter doesn’t make a very good 4e fighter, but it doesn’t need to. It makes a perfectly fine 5e fighter.Hmmm...definitely not a statement that will find universal agreement.
That'd be a 4e Inspiring Warlord, in narrow terms, sure.Title says it all. In effect, although I haven't played any edition other than 5e, my impression of the Warlord is that it is a class that excels in handing out bonuses to allies. These bonuses are all based upon the idea of an inspirational leader who is able to inspire, cajole, or otherwise boost their allies into getting some extra benefits to help them in battle.
A 5e Warlord would have to be more than just that, yes.I think that's a fun angle for a PC to have, especially when it's not based on magic. But here's the thing; it's hard for me to imagine someone who's just that.
The 5e class design paradigm seems to be very open to cross-pollenating classes by sub-class - I suppose since Multi-Classing is optional, it covers some obvious concepts that might otherwise require it.However, I do think the warlord angle is a good idea as a subclass for several different classes, with these "inspiration abilities" layered over the classes base skills.
Categorically, Robin Hood was not a standard-issue D&D Ranger. He didn't go around casting spells. He was far too skillful to be a Fighter, far to capable in combat (he had been a crusader) to be a traditional Rogue. In classic, TSR era eds, he'd've been some illegal multi-classes human.Robin Hood may be a warlord, but he's also a ranger. John Carter may be a warlord, but he's also a fighter. Conan may be a warlord, but he's also a barbarian.
The only candidates for doing so are the Champion or Battlemaster Fighter, or, maybe, a Rogue or Berserker Barbarian. RL sources of inspiration for those classes, and especially for the Fighter, tend to be better-handled by a class like Warlord, that does more than just hit things. Just being a great warrior in your own right was OK at the dawn of history, the warrior-king would stand at the front of his (actually pretty small) army and stab people just like everyone else. But beyond Gilgamesh and the like, the great warriors remembered by legend and history have been leaders, captains, generals, revolutionaries - more like 4e Warlords than D&D fighters, in both concept, and in abilities modeled.If you do a google search of warlord, you get a collection of images of people that are mostly knights, soldiers, and samurai... archetypes already filled in other classes.
It was not alone, even in 4e, which was constrained by the concept of Role, and it definitely shouldn't be in 5e. For instance, in 4e there were some powers where, through tactics or haranguing, the Warlord would affect enemies as well as allies, very few, because it tended to encroach on the Controller Role. In 5e, there's no need to worry about that, because most support classes in 5e are full-bore 'controllers,' as well.So what's my point? That although the warlord's schtick (giving boosts to allies through non-magical means) is a good one, it isn't one that I find particularly good alone, either mechanically or thematically.
Sometime, try to check out the talent trees for the Star Wars Saga Edition Noble class. Specifically the Leadership and, IIRC, Inspiration, trees. Anything from the Galaxy At War or Clone Wars books, particularly, but also the core book and Galaxy of Intrigue, and probably Scum and Villainy.The problem with the warlord is that it was a popular class that fit into the gameplay of 4E, but doesn't really have a niche in 5E. Bard, Fighter, and Paladin all have sub-classes to help recreate the purpose and feel of the warlord, so the only thing really missing is the name. The full concept of the warlord is tactical combat, which isn't a base aspect of 5E, so making a class based around it doesn't make sense.
Well that seems fairly circular. One can just as well say the 3E fighter was a perfectly fine 3E fighter - if one can abritrarily set criteria than one can arbritrartily meet them also.The 5e fighter doesn’t make a very good 4e fighter, but it doesn’t need to. It makes a perfectly fine 5e fighter.
That is, unless the game includes a warlord, in which case he is a Bandit Captain or whatever the skillful underhanded subclass is called.Robin Hood is a Scout Rogue or Swashbuckler Rogue.
Maybe with 1-2 levels of Fighter, but very easily not.
In 4e the trick shot using Hunter is closest in my thinking or maybe that is William TellRobin Hood is a Scout Rogue or Swashbuckler Rogue.