Hussar
Legend
As much fun as it is to watch these threads go around in circles again and again on the same topics, it is kinda interesting to see how refined the arguments have become over the years.
1. No, fighter chassis doesn't work. Fighters are too dpr focused and there isn't enough space to add warlord abilities in there. Bard chassis might work, particularly if you replace the 9 levels of spell casting with 9 levels of maneuvers.
2. No, you cannot argue about "But, we don't want other players telling me what to do". That ship has sailed with 5e. The Battlemaster already can tell you to take extra actions and move. The Bard can already make you better at your job than you can possibly be without a Bard. This argument is dead on arrival when you allowed Battlemasters into the game. Get over it.
3. No, non-magical healing is not problem. We already have it built into classes, feats and short rest Hit Dice or long rest complete healing. Ship has sailed. Get over it.
4. No, the name isn't really a problem. This is the last bastion of those without a real argument to make. Get over it.
1. No, fighter chassis doesn't work. Fighters are too dpr focused and there isn't enough space to add warlord abilities in there. Bard chassis might work, particularly if you replace the 9 levels of spell casting with 9 levels of maneuvers.

2. No, you cannot argue about "But, we don't want other players telling me what to do". That ship has sailed with 5e. The Battlemaster already can tell you to take extra actions and move. The Bard can already make you better at your job than you can possibly be without a Bard. This argument is dead on arrival when you allowed Battlemasters into the game. Get over it.
3. No, non-magical healing is not problem. We already have it built into classes, feats and short rest Hit Dice or long rest complete healing. Ship has sailed. Get over it.
4. No, the name isn't really a problem. This is the last bastion of those without a real argument to make. Get over it.