Creamsteak
Explorer
See attached word-document for proper formatting. This is the current revision, up to level 10 has been fully detailed.
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It's an attempt at a variant class that is meant to be "about equal to a fighter." I was considering pumping up the feat chains a bit, for instance upping the power of the 4th part of the chain (2 weak feats or 1 very good feat or 1 good feat that you don't meet the prerequisites for).Ferrix said:Looks pretty good, although what is the intent for the class? To replace the standard NPC Warrior class? If so it's pretty good. If it is to replace the fighter I'd rather just use the standard fighter, it allows for much better versatility.
Hrm... if it wasn't for the system I'm working with, I'd consider this. With my current work though, I kind-of need to keep unarmed off. The other one is a possibility though.Other Path ideas: unarmed (improved unarmed striked, improved disarm, snatch weapon, stunning fist), flexible weapons (spiked chain, whip) (combat reflexes, etc. etc.)
Improved Disarm perhaps, but I can't use LaiC due to OGL/SRD requirements here.Polearms: why improved overrun? Improved disarm or large and in charge would seem more appropriate.
Mace and Club path seems pretty low-key compared to some others.
The Picks & Hammers path looks pretty out of place for the type of weapons, only one of them can be thrown properly, and two feats, three if you count quick draw are geared towards throwing them. I'd rather see feats for penetration and hard-hitting power, picks and hammers. Chink in the Armor would be a good feat for these I think.
Creamsteak said:Improved Disarm perhaps, but I can't use LaiC due to OGL/SRD requirements here.
No I can't, not for my purposes.DanMcS said:Yes you can. You're not publishing this, you're writing it up for your own use. Postings to a message board don't have to license the content they discuss.
Creamsteak said:It's an attempt at a variant class that is meant to be "about equal to a fighter." I was considering pumping up the feat chains a bit, for instance upping the power of the 4th part of the chain (2 weak feats or 1 very good feat or 1 good feat that you don't meet the prerequisites for).
Any comments on that?
That's good, gives me some room to work with.CRGreathouse said:It's not even close to the fighter, it's much weaker.