Using the System
When attacked: Roll d20 add your defense rating, if it is a melee attack, add str, if it is a ranged attack, add dex.
it seems to me that there are 3 ways to defend in combat - dodge (dex) parry (dex) or block (str) so is there a feat which allows a character to use their Dex vs a melee attack (parry) or should this be another Weapon skill?
Also the
Weapon Skills List I'd use would be:
Unarmed strikes
fist (foot, knee, head, body), gauntlet, spiked gauntlet,
Grapple (str) as a distinct wrestling skill
Trip, Bull Rush, Overrun,
Bludgeon
Light Mace, Club, Heavy Mace, Morningstar, Sap, Great Club, Light Hammer, Warhammer
Small blades
Dagger, Punching Dagger, Sickle, Kukri, Short Sword, Rapier, Scimitar, Kama*,Sai*, Siangham*
Heavy Blades
Long Sword, Great Sword, Bastard Sword(2 hands)
Chopping Blades
Hand Axe, Battle Axe, Great Axe, Light Pick, Heavy Pick,
Pole Arms
Glaive, Guisarme, Lance, Ranseur, Short Spear, Spear, Long Spear, quarter staff
Flails
light flail, heavy flail, Spiked Chain, Whip, Nunchaku*
Thrown
Dagger, Short Spear, Spear, Dart, Javelin, Throwing Axe, Light Hammer, Shuriken
Simple Ranged
Heavy Crossbow, Light Crossbow, Sling, Dart
Bows
Short Bow, Compound Short Bow, Long Bow, Compound Long Bow
Shields
Guantlet, Spiked Gauntlet, Light Shield, Light Spiked Shield, Heavy Shield, Heavy Spike Shield
Defense(dex)
Dodge, Parry, Block
Spell directing(spellcasting attribute)
*Monk Weapons