The first underground chamber they found themselves in had a large bloodstain on the floor – an old, dried-up one, which however still didn’t bode well, as Darrow said. Shanni’s expert eye noted that the both the pull chain leading to the surface and the sewer gate at the chamber’s exit had been operated recently. Rahnee said she would take center in their marching order, telling Dermot and Darrow to wing her, as they moved deeper into the sewers.
Dermot inched the first gate open and then slowly advanced, along with Rahnee and Darrow, the dwarf trying as best as he could to be quiet in plate armor. The ranger heard something chittering ahead as they reached an already-opened door. Entering the next chamber, they ran into several giant spiders, but successfully avoided being bitten by quickly dispatching the creatures. Shanni hung back during the encounter, complaining afterwards that she did not have her bow with her.
The petite rogue then investigated a passage with an old spiderweb which fell apart at her touch, leaving her unsure if their quarry had passed that way. The party followed it until they reached a closed doorway with vines covering it, which struck Shanni as weird. Dermot confirmed that nothing appeared to have moved through the door recently. Darrow, checking the door, thought he saw a trap.
Returning down the passage, they found another walkway out of the spider chamber, as Rahnee lit a torch and Dermot moved to check the closed door at the end of it. The ranger checked the handle and the floor, also running his finger along the ground in front of it. Shanni observed that the light would shine under the door, but Dermot said it couldn’t be helped. The scene was repeated as they moved down the dark, smelly sewer walkway to the next door grate, but this time Dermot waved away the torch, trusting his senses.
In the chamber beyond, the ranger confirmed that the trail had come to an end, with its exit door untouched. A pull chain to the surface, pointed out by Darrow, offered another exit and Shanni quickly climbed up. Rahnee mentioned that she had been down there previously, but did not remember where they would come up.
She and her two other companions followed Shanni up to street level, where they read a sign informing them they were in the Harbor Loop – the same district they had started in – which provoked some curses. Nearby lay the Bleth noble, naked and unconscious with a large lump visible on his head. Rahnee took off her cloak and covered him, as Dermot and the others fruitlessly searched the area around them for any sign of the attackers.
Dermot inched the first gate open and then slowly advanced, along with Rahnee and Darrow, the dwarf trying as best as he could to be quiet in plate armor. The ranger heard something chittering ahead as they reached an already-opened door. Entering the next chamber, they ran into several giant spiders, but successfully avoided being bitten by quickly dispatching the creatures. Shanni hung back during the encounter, complaining afterwards that she did not have her bow with her.
The petite rogue then investigated a passage with an old spiderweb which fell apart at her touch, leaving her unsure if their quarry had passed that way. The party followed it until they reached a closed doorway with vines covering it, which struck Shanni as weird. Dermot confirmed that nothing appeared to have moved through the door recently. Darrow, checking the door, thought he saw a trap.
Returning down the passage, they found another walkway out of the spider chamber, as Rahnee lit a torch and Dermot moved to check the closed door at the end of it. The ranger checked the handle and the floor, also running his finger along the ground in front of it. Shanni observed that the light would shine under the door, but Dermot said it couldn’t be helped. The scene was repeated as they moved down the dark, smelly sewer walkway to the next door grate, but this time Dermot waved away the torch, trusting his senses.
In the chamber beyond, the ranger confirmed that the trail had come to an end, with its exit door untouched. A pull chain to the surface, pointed out by Darrow, offered another exit and Shanni quickly climbed up. Rahnee mentioned that she had been down there previously, but did not remember where they would come up.
She and her two other companions followed Shanni up to street level, where they read a sign informing them they were in the Harbor Loop – the same district they had started in – which provoked some curses. Nearby lay the Bleth noble, naked and unconscious with a large lump visible on his head. Rahnee took off her cloak and covered him, as Dermot and the others fruitlessly searched the area around them for any sign of the attackers.
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