As the sun was sinking on Ches 20, there was still no sign of Rahnee and her companions were getting antsy. Shanni departed the Gatereach, saying she wanted to go to the meeting site in advance, to see things for herself. A little while later, Aerikoth, Darrow and Dermot also headed for the district outside the West Gate. Arriving outside the Empty Fish, they looked around for Shanni, seeing nothing. Darrow yelled for “the Beast” and Shanni stepped out of the shadow of a nearby house, pulling down the hood of her cloak.
The dwarf immediately informed her that it did not look like Rahnee would be able to make it, drawing an oath from Shanni. She thought it best that she remain hidden outside to watch the place, since her “friend” in the Scarlet Company would not be expecting her at the meeting. They agreed this would be best, with Dermot going inside in Rahnee’s place. Shanni asked about ways to signal them if she spotted extra “guests” coming. Darrow suggested she throw a rock through a window or something, which earned a thumbs-up from the petite rogue.
As the others started making for the tavern door, Shanni had a brief but very loud exchange with Dermot about her not feeling well and going home. She then ducked back into the shadows while Dermot, Darrow and Aerikoth entered the Empty Fish and seated themselves at an open table. Dermot earned Darrow’s appreciation by purchasing the first round of ales, although Aerikoth refused his. Meanwhile, Shanni found herself a concealed place to watch the road leading to the tavern, settled down and dug around to find a large-ish rock.
As the three adventurers inside the tavern were settling down and trying not to look too suspicious, their half-orc acquaintance Barzog wandered in and greeted them. Darrow and Dermot returned the greeting – the ranger showing his surprise more evidently – and queried what he was doing there. Barzog explained that Jandrico had given him a message: their “order” wouldn’t be ready until hour 19 at the earliest. The half-orc asked if that was all right. Dermot thought it would not be that long and Darrow indicated that would be fine. Aerikoth, silently and without expression, simply watched.
Barzog, his task done, took his leave, only pausing to stare back at a couple of tavern-goers who had been staring at him, and briefly check the bar prices. After he was gone, Dermot remarked on the half-orc’s conspicuousness and Aerikoth broke his silence to concur. Talk then turned to their Scarlet Company counterparts. In response to a question from Dermot, Darrow said that he thought they were a competent bunch, having previously taken up a contract to clear the road to Starmantle; Aerikoth mentioned there had been trolls and manticores in the region.
The wizard recalled that there were five members of the Scarlet Company: a fighter type named Juril; their halfling rogue, called Slipster he believed; a priest, named Firewine; a sorcerer, named Allasan or something similar; and a trained tracker and warrior of the woods named Elleban or something similar. Aerikoth deprecatingly indicated he was not sure if the names were accurate, admitting that he had not paid much attention to them. He mentioned that the sorcerer reputedly had some skill with fire, so if it came to violence, it would probably be best to eliminate him first. The wizard amended this by saying that they would be better served by departing the building if violence did occur, which Dermot agreed with. (In past encounters, the Scarlet Company has been nothing but friendly and appreciative of their counterparts in Helm's Shadows, whether in Reddansyr or Starmantle. Nonetheless, I suppose that given the current circumstances of their hiring by House Cormaeril, appropriate caution in the meeting arrangements is warranted. I do find it curious that it seems no one has tried to figure out, or even really speculated about, what exactly the Scarlets have been hired to do in Westgate. That would seem to have at least some bearing on the situation. --C)
The dwarf immediately informed her that it did not look like Rahnee would be able to make it, drawing an oath from Shanni. She thought it best that she remain hidden outside to watch the place, since her “friend” in the Scarlet Company would not be expecting her at the meeting. They agreed this would be best, with Dermot going inside in Rahnee’s place. Shanni asked about ways to signal them if she spotted extra “guests” coming. Darrow suggested she throw a rock through a window or something, which earned a thumbs-up from the petite rogue.
As the others started making for the tavern door, Shanni had a brief but very loud exchange with Dermot about her not feeling well and going home. She then ducked back into the shadows while Dermot, Darrow and Aerikoth entered the Empty Fish and seated themselves at an open table. Dermot earned Darrow’s appreciation by purchasing the first round of ales, although Aerikoth refused his. Meanwhile, Shanni found herself a concealed place to watch the road leading to the tavern, settled down and dug around to find a large-ish rock.
As the three adventurers inside the tavern were settling down and trying not to look too suspicious, their half-orc acquaintance Barzog wandered in and greeted them. Darrow and Dermot returned the greeting – the ranger showing his surprise more evidently – and queried what he was doing there. Barzog explained that Jandrico had given him a message: their “order” wouldn’t be ready until hour 19 at the earliest. The half-orc asked if that was all right. Dermot thought it would not be that long and Darrow indicated that would be fine. Aerikoth, silently and without expression, simply watched.
Barzog, his task done, took his leave, only pausing to stare back at a couple of tavern-goers who had been staring at him, and briefly check the bar prices. After he was gone, Dermot remarked on the half-orc’s conspicuousness and Aerikoth broke his silence to concur. Talk then turned to their Scarlet Company counterparts. In response to a question from Dermot, Darrow said that he thought they were a competent bunch, having previously taken up a contract to clear the road to Starmantle; Aerikoth mentioned there had been trolls and manticores in the region.
The wizard recalled that there were five members of the Scarlet Company: a fighter type named Juril; their halfling rogue, called Slipster he believed; a priest, named Firewine; a sorcerer, named Allasan or something similar; and a trained tracker and warrior of the woods named Elleban or something similar. Aerikoth deprecatingly indicated he was not sure if the names were accurate, admitting that he had not paid much attention to them. He mentioned that the sorcerer reputedly had some skill with fire, so if it came to violence, it would probably be best to eliminate him first. The wizard amended this by saying that they would be better served by departing the building if violence did occur, which Dermot agreed with. (In past encounters, the Scarlet Company has been nothing but friendly and appreciative of their counterparts in Helm's Shadows, whether in Reddansyr or Starmantle. Nonetheless, I suppose that given the current circumstances of their hiring by House Cormaeril, appropriate caution in the meeting arrangements is warranted. I do find it curious that it seems no one has tried to figure out, or even really speculated about, what exactly the Scarlets have been hired to do in Westgate. That would seem to have at least some bearing on the situation. --C)