Shard: You don't believe that what happened was psychic in nature; at least as near as you can tell. It lacks the tell-tale signs that you were taught to look for. Or--at least--if it is psionic in nature, it is too subtle for you to tell.
All: Jalek's Flophouse (as indicated on the map) is located closer to the water's edge than the village square where the fight took place. As you get closer, you can hear the steady sound of rain falling on the surface of the lake, as well as a gurgling and lapping sound of waves against the rotted piers. A strong smell of stagnant and dirty water, dead fish, and human(oid) waste permeate the air, although the rain does help to disperse it a little. You can only imagine what it would smell like here on a clear, hot summer day.
The flophouse itself is a large former warehouse, with people of all types in bedrolls on the floor. In addition to the floor, large rickety scaffolds have been built up to four or five levels high, and people are roosted like birds in the scaffolds as well. There is a muted buzz of whispers, snores, people stirring and children fussing, water dripping and beating on the roof, and a strong smell of body odor and open (or spilled) chamber pots.
(Are any of you actually staying in the flophouse, or no? If you look at the map, there are also a few inns in the area, which no doubt offer better accomodation than this. The flophouse is the Greenblade equivalent of staying at the "Y".)