The Whispering Cairn (Team Diamond Lake) - IC

Zeke

Zeke looks around wide-eyed at the insides of the cairn.

He walks into the western alcove, taking great interest in the cloth in the western alcove, looking it over from a distance, then closing and prodding it with his morningstar.

He looks closely at the etchings, to see if he can decipher any of it, then looks at the others.

"Shall I break open a sunrod?"
 

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Aria pulls her cloak more tightly to herself as the wind howls...or laughs?...across the opening to the outside. Only a few steps in, and already she doesn't like it. It felt sinister to her. It felt...hungry.

"Look," she said softly. "Something's there."

She walked towards the bundle of cloth but stopped short of touching it.
 

Eldariel moves forward, getting a better look at the halfling-sized mount, and at the shadowy area beyond the light. His sword is already drawn, and he focuses his attentions to the surrounding gloom.

Yes, a Sunrod would be a good idea. I'll need both hands, or I'd light a torch myself.
 

Galyne's eyes lit up when he say the dust on the floor. This will make tracking easier he thinks to himself. Moving to the edge of the lighted area, he carefully examines the floor for tracks.

After checking for tracks, Gaylne steps to the side, draws and strings his bow and knocks and arrow. He then keeps watch while the others are sorting themselves out.

[sblock]Check for tracks along the [y] line.
Move to [Ty][/sblock]
 

Zeke

Zeke reaches into his pack and grabs one of his four sunrods.

He hooks the loop from the handle of his morningstar onto his belt, then cracks the sunrod, creating some light in the cairn.
 

The scraps of cloth look to have once been a small blanket. The added light from the sunrod shows more of the etched scribbles around the wall. They seem to be different names of people (kids really) who dared enter the dangerous cairn at one time or another.

[sblock=OOC] No tracks their looks to not have been anyone here for a very long time.[/sblock]
 

Eldariel looks farther into the hall with his elven vision, and takes a few steps further.

He motions for the party to follow him, but his eyes never stop scanning the area for possible traps or dangers. If this place is haunted, it will find us. Stay on your guard, though.
 

Irritated with the dark dank of the cavern, Vixtrin rubs at her eyes and peers into the alcove to the east. Slowly uncoiling her spiked chain, Vixtrin plants her feet shoulder width apart and tries to slow her breathing to steady her jumpy nerves. "Spooky."
OOC: Move into the eastern alcove and look around. Spiked chain at the ready. If there is nothing in the alcove, Vixtrin will head out and follow Eldariel.
 

Galyne takes up a position behind Eldariel and Vixtrin, keeping his bow in hand and an arrow knocked. "One things for sure. We're the first people to come this way in a long time."
 

Let's bring the light closer and move on. I wish to see what this place holds in terms of the dead. If we're talking flying ghosts or vampires... suffice it to say, the dust could be a ruse. Some scouting should enlighten us.
 

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