The Whispering Cairn (Team Diamond Lake) - IC

Remembering the statues in the passage, Galyne expect that the statue will animate as soon as the staff is removed. Therefore he nocks an arrow and prepares to shoot the statue as soon as it moves.
 

log in or register to remove this ad

Perhaps, though the tomb robers who preceeded us didn't get rid of the brown mold. Maybe they left it there to cover their trail, or else they were overcome by it. I wonder if there are any signs of their making it this far...

Eldariel will look about the room. Are there any exits other than the way they came in? Any boxes meant to be opened, etc.?
 

"An excellent point, master elf. If one were to be overcome by brown mould, what happens to the remains? Does the mould consume your body? And what of inorganic things such as weapons and shoes?"


Areveduin strokes his chin thoughtfully as he ponders his own questions before asking another. "Aria, is this rod magical in any way?"

OOC: Some sort of knowledge check re: brown mould? Suggestions on the appropriate one?

[sblock=spells]
Level 0: Light, Guidance, Mending, Create Water
Level 1: Domain: Endure Elements
Comprehend Languages, Command
Channels: 6/6 remaining
[/sblock]
 
Last edited:

Galyne is annoyed he had not thought to check for tracks before the whole party had trampled all over them. Still there may be traces still around. Carefully placing his bow on the floor, Galyne searches for both tracks and traps. He says "Please don't touch anything before I am ready."

[sblock=OOC]Take 10 on searches:
- Perception (Locate Traps) +13 = 23
- Survival (Follow or identify tracks) +7 = 17

Avoid touching the egg or the statue.[/sblock]
 

"I don't have to touch it to see if it's enchanted," Aria murmurs, and casts her spell, opening her senses to an unseen world. In this case she focuses on the statue and rod.
 

The room has no other exits and Galyne finds no evidence that anyone besides the group has been here in a long, long time.

Aira studies the statue and staff a moment and shakes her head that they are not enchanted. After checking for traps Galyne also gives the ok to remove the staff.

When pulled free of the statue it is quiet clear the item is of great craftsmanship (masterwork), and the only odd thing marking the petrified wood is six grooves cut along the shaft suggesting seven segments.

The seven segments of the "rod" tickle something in the back of Eldariel's mind and he remembers something he learned researching the Vaati.

As everyone examines the staff Aria turns towards the "rock" and she detects magic coming from it. <faint conjuration>

[sblock=The Rod of Seven Parts]
The Rod of Seven Parts was a the centerpiece of a story concerning a long-ago "great war" between characters known as Wind Dukes of Aaqa and the Queen of Chaos. At the time the artifact was in one piece, and was known as "The Rod of Law".

In the story, the Rod of Law was used in the Battle of Pesh to imprison the Queen's greatest general, a character known as Miska the Wolf-Spider, Prince of Demons. The rod was broken into seven fragments during this conflict, and the seven individual pieces were scattered across the world.[/sblock]
 

Aria looks around the room as the rod is examined, and pauses, her head tilted slightly as she gazes at the gold-symbol-inscribed 'egg' rock.

"Well, that's interesting," she says dolefully, and walks over to it. "All that fuss over the rod, and it's this that's magical. It looks like it...brings something, or maybe transports or heals...but it's not very powerful."

She looks around again. "It's a workshop, seems like. Maybe this creates tools? Or it could maybe send small objects to other places. Like letters. Or...small sculptures."

Her breath hitches and she looks away, shaking her head. "I'm sorry," the sorceress laments. "I just don't know."
 

Eldariel spots the seven-segmented Rod.

Huh. You know, while it isn't magical I do think that's supposed to be a copy of the Rod of Seven Parts! The Vaati, or "wind dukes of Aaqa", built this whispering cairn as a place to hide their dead, obviously. However, what we see here is one of their most famous treasures, an artifact they called the Rod of Law. They were ancient foes of chaos, and we're talking old. Their foe was the Queen of Chaos and her general, the prince of demons named Miska the Wolf Spider. He's imprisoned, though i can't say what happened to the Queen herself.

The Rod was broken up into seven parts and scattered across the world. I wonder...

We could have stumbled upon one of the hiding places of the Rod! If we search this complex properly, there could be a segment buried in one of these tombs. It stands to reason, after all, as this is a Vaati tomb and the Rod of Law is already depicted as having seven parts (thus is already broken when they made this statue).

Is there a secret door anywhere in this room? Maybe under the statue? Maybe in that egg?
 

OCC: Upon a deeper search (everyone taking 20?) they group finds no other passages or hidden areas. This level is pretty clear except what you all wish to do with the 'egg'.
 

Aria looks at Eldariel as he recounts the legend of the Rod of Seven Parts, and frowns a puzzled frown.

Why give a sculpture a rod that can be removed? It seems like it would have been much easier just to make the rod part of the sculpture.

"Eldariel," she said, reaching out a hand. "Can I see that rod for a second?"

When it's in her hands (I'll edit if he decides not to give it :)), she examines the ends of the stafflike rod, looking for any kind of symbols or other hints of use.

Regardless of what she finds, or doesn't find, she then touches the egg rock very gently with first one end of the rod, then the other.
 

Remove ads

Top