After buying numerous campaign settings released by different publishers, I've noticed a divergence in the history sections of those settings. Whereas some publishers present the history of a region/world as a collection of myths, mysteries, and loose truths, others present a concise and detail heavy history, revealing the entire truth of a place.
Now as a DM, I would rather have the latter. It seems that the mystery should be left for the players, while the DM should be given all available information to provide years of deep adventuring, revealing a bit at a time as necessary or desired.
What are your thoughts on this?
Now as a DM, I would rather have the latter. It seems that the mystery should be left for the players, while the DM should be given all available information to provide years of deep adventuring, revealing a bit at a time as necessary or desired.
What are your thoughts on this?