Okay, it has been out a week, reviews are great. Some performance issues but the game is so damn beautiful. Okay, it is an "adult" game but who is playing and your thoughts on it!
However....there were apparently driver issues, and I'm not sure if "not enough" is because my system is too puny, or simply because, with the driver issues, it was insufficient.
If this is anything like Mass Effect 2 (which from what I understand, they use the same basic engine, Unreal 3 I think), then I highly, highly, highly recommend a very aggressive approach. My first play-through of ME2 was with a soldier where I used the same mentality as I had in ME1, ie. sit behind cover and pick off enemies with AS fire. I died quite a lot. I then switched to playing a Vanguard (who are built around charging into melee), and quickly found it to be the superior tactic because the sooner I got past a certain 'respawn zone', the sooner the respawns stopped and the less enemies I had to deal with. It's now become a standard tactic for me in the game regardless of what class I play.I loathe the direction they took with this sequel, and hate the endlessly spawning enemies that make tactical preparation for battles pretty much useless.
I tried the original Witcher and found it be incredibly clumsy, control-wise, to the point where I gave up even trying to get used to it a few minutes into the game.
My System:
OS Name Microsoft® Windows Vista™ Home Premium
Version 6.0.6002 Service Pack 2 Build 6002
System Manufacturer HP-Pavilion
System Model NC684AA-ABA a6750y
System Type x64-based PC
Processor AMD Phenom(tm) 9650 Quad-Core Processor, 2300 Mhz, 4 Core(s), 4 Logical Processor(s)
Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 7.74 GB
Available Physical Memory 6.00 GB
Total Virtual Memory 15.7 GB
Available Virtual Memory 13.3 GB
Name ATI Radeon HD 3200 Graphics
PNP Device ID PCIVEN_1002&DEV_9610&SUBSYS_2A7F103C&REV_004&8530825&0&2808
Adapter Type ATI Radeon HD 3200 Graphics (0x9610), ATI Technologies Inc. compatible
Adapter Description ATI Radeon HD 3200 Graphics
Adapter RAM 256.00 MB (268,435,456 bytes)
Installed Drivers atidxx32,atidxx64.dll,atiumdag,atiumdva,atiumd64.dll,atiumd6a.cap,atitmm64.dll
Driver Version 7.01.01.830
INF File oem50.inf (ati2mtag_RS780 section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1440 x 900 x 59 hertz
Running Witcher 2 - high settings and other than long load times, running rather well but I may change some settings
I tried the original Witcher and found it be incredibly clumsy, control-wise, to the point where I gave up even trying to get used to it a few minutes into the game. It was just so awkward that I felt any attempt to normalise myself to it will be a painful experience that I didn't want to engage in when I'm supposed to be playing a game for enjoyment.
That, and the length of the cut-scenes were stupidly long. I'm not watching a movie, I'm playing a game.
So I'm curious to hear what they've changed in #2 and if it's progressed and matured into a good game or if it's maintained the worst aspects of the original or made them even poorer.
One thing that pisses me off about development studios is that they don't put even remotely close to near enough effort into refining their graphics and engines for peak performance. The difference in performance between a well-tuned game and a poorly tuned game is night and day. I often get the feeling that game developers slap these things together like a jury-rigged, Jerry-built house and just hope the building inspector never comes by before they can sell it.