Levistus's_Leviathan
5e Freelancer
I've wanted to make a steppe nomad culture for a homebrew setting for a long time now, as I've always thought the various semi-nomadic pastoral peoples of the Eurasian Steppe were fascinating. I didn't just want to make an equivalent of the Mongol Empire, and also didn't want them to be one of the monstrous races of D&D (cough, Orcs of Thar, cough), and wanted to make something unique and intrinsically fantastical. This idea has been in the back of my head for months now, considering different playable species (centaurs, elves, halflings) and sources of inspiration (Huns, Turks, Parthians, etc) and I finally thought of something I think works really well.
As the title says, my current main idea is that this culture be primarily made of Aasimar that ride pegasi and are primarily inspired by the Scythians. Why the Scythians? First of all, look at this armor. That's awesome. Secondly, there's way less baggage with the Scythians than the other famous steppe nomads. Third, the religion I made for this setting already has some pretty major inspirations from Zoroastrianism, and the Scythians practiced a polytheistic religion related to Zoroastrianism, so it just feels like it fits well into the setting.
Now, I am interested in including stuff from other cultures. Some examples are prominent female warriors akin to the Valkyries/Shieldmaidens/Amazons. The nomadic army will sometimes be called "the Wild Hunt." I'll include some bits of ancient Egyptian religion, like mummification, afterlife journeys, and maybe animal-headed gods. They'll pour molten gold down the throats of captured enemy commanders. I might include some sort of King Midas figure/legend/Darklord, and some other Greek flavor (chariot racing, maybe some deities inspired by Greek mythology).
But the main visual and artistic characteristics of them will be Scythian. Giant burial mounds filled with treasure and mummified kings. Tons of gold artifacts. Deer-shaped horse masks. Yurts. Red rugs and clothing. Leather made from human skin. Goblets made of skulls. Pillaging settlements for money and slaves. Worshipping a Sky Father god (like most steppe nomads originally did) and war god in the form of a sword (Hexblade patron? Maybe mixed with the Sword in the Stone). Stuff like that.
The Xrytosians (meaning "Golden Archers") will live in forts on earthmotes and fly in armies of thousands of pegasi-riding archers. They'll have a warmongering king that wants to conquer the world (similar to Attila the Hun or Genghis Khan) that calls himself the "King of Heaven." Their arrows will use pegasi-feather fletching and they make the best magical bows and arrows in the world. They're often hired as mercenaries because of how effective they are in combat. They have seers that use divination magic to navigate through the sky and find the best settlements to raid. Maybe elemental priests that help with their aerial lifestyle.
I have some ideas for their religion and society, but that's the stuff I want to solidify. Currently I want them to worship 7 gods (7 is an important number in this setting), but I haven't decided on names, lore, or appearance for them. The main 3 gods will be a Sky Father, Earth Mother, and War god in the form of a sword. Maybe there could be a Sun god and Moon god, but I don't know what the others would be. Hunter god? A Snake goddess (associated with Yuan-Ti, Couatls, or Nagas)? Or a fire/forge god? Travel god? There's also the idea of the gods having animal heads, like in Egyptian mythology. Maybe the Sky Father could have a bird head, and the Earth Mother a horse head, or something like that. I haven't made up my mind and would like some suggestions for the religion. I'm open to taking inspiration from gods from other pantheons, but I don't want them to just be knock-offs of Greek or Iranian gods. I prefer to merge ideas to make something new.
Also, Aasimar are pretty rare in this setting, typically living in isolated, magically-protected city states. Steppe nomad empires were typically multiethnic/cultural, so maybe the Aasimar are just the founders of this culture and the elite class of them, while most soldiers are members of some other humanoid race. Or there could be different factions/groups of this culture, one more xenophobic refusing to admit non-Aasimar to their ranks and enslaving them, and others being more "inclusive" in order to recruit more soldiers.
While I do want to keep the more unpleasant aspects of Scythian culture (human sacrifice, slavery, raiding), I also don’t want to make this culture be one of stereotypical war-mad barbaric savages. Less “blood for the blood god” and more “the king sacrificed someone to the war god in order to intimidate his potential rivals.” The motivations between these evil aspects of their society are political and economic, not because the average citizen of the Heavenly Horde just loves murdering people and worships demons or whatever.
Anyway, this is just an idea I’m brainstorming and thought was cool. Any suggestions or feedback? I'll develop this more as ideas come to me.
As the title says, my current main idea is that this culture be primarily made of Aasimar that ride pegasi and are primarily inspired by the Scythians. Why the Scythians? First of all, look at this armor. That's awesome. Secondly, there's way less baggage with the Scythians than the other famous steppe nomads. Third, the religion I made for this setting already has some pretty major inspirations from Zoroastrianism, and the Scythians practiced a polytheistic religion related to Zoroastrianism, so it just feels like it fits well into the setting.
Now, I am interested in including stuff from other cultures. Some examples are prominent female warriors akin to the Valkyries/Shieldmaidens/Amazons. The nomadic army will sometimes be called "the Wild Hunt." I'll include some bits of ancient Egyptian religion, like mummification, afterlife journeys, and maybe animal-headed gods. They'll pour molten gold down the throats of captured enemy commanders. I might include some sort of King Midas figure/legend/Darklord, and some other Greek flavor (chariot racing, maybe some deities inspired by Greek mythology).
But the main visual and artistic characteristics of them will be Scythian. Giant burial mounds filled with treasure and mummified kings. Tons of gold artifacts. Deer-shaped horse masks. Yurts. Red rugs and clothing. Leather made from human skin. Goblets made of skulls. Pillaging settlements for money and slaves. Worshipping a Sky Father god (like most steppe nomads originally did) and war god in the form of a sword (Hexblade patron? Maybe mixed with the Sword in the Stone). Stuff like that.
The Xrytosians (meaning "Golden Archers") will live in forts on earthmotes and fly in armies of thousands of pegasi-riding archers. They'll have a warmongering king that wants to conquer the world (similar to Attila the Hun or Genghis Khan) that calls himself the "King of Heaven." Their arrows will use pegasi-feather fletching and they make the best magical bows and arrows in the world. They're often hired as mercenaries because of how effective they are in combat. They have seers that use divination magic to navigate through the sky and find the best settlements to raid. Maybe elemental priests that help with their aerial lifestyle.
I have some ideas for their religion and society, but that's the stuff I want to solidify. Currently I want them to worship 7 gods (7 is an important number in this setting), but I haven't decided on names, lore, or appearance for them. The main 3 gods will be a Sky Father, Earth Mother, and War god in the form of a sword. Maybe there could be a Sun god and Moon god, but I don't know what the others would be. Hunter god? A Snake goddess (associated with Yuan-Ti, Couatls, or Nagas)? Or a fire/forge god? Travel god? There's also the idea of the gods having animal heads, like in Egyptian mythology. Maybe the Sky Father could have a bird head, and the Earth Mother a horse head, or something like that. I haven't made up my mind and would like some suggestions for the religion. I'm open to taking inspiration from gods from other pantheons, but I don't want them to just be knock-offs of Greek or Iranian gods. I prefer to merge ideas to make something new.
Also, Aasimar are pretty rare in this setting, typically living in isolated, magically-protected city states. Steppe nomad empires were typically multiethnic/cultural, so maybe the Aasimar are just the founders of this culture and the elite class of them, while most soldiers are members of some other humanoid race. Or there could be different factions/groups of this culture, one more xenophobic refusing to admit non-Aasimar to their ranks and enslaving them, and others being more "inclusive" in order to recruit more soldiers.
While I do want to keep the more unpleasant aspects of Scythian culture (human sacrifice, slavery, raiding), I also don’t want to make this culture be one of stereotypical war-mad barbaric savages. Less “blood for the blood god” and more “the king sacrificed someone to the war god in order to intimidate his potential rivals.” The motivations between these evil aspects of their society are political and economic, not because the average citizen of the Heavenly Horde just loves murdering people and worships demons or whatever.
Anyway, this is just an idea I’m brainstorming and thought was cool. Any suggestions or feedback? I'll develop this more as ideas come to me.