Mannahnin
Scion of Murgen (He/Him)
It is just an option. We have played ‘14 characters without the 1sr level feat along side playtest characters with the new feat. Not an issue, they play just fine at the same table
In the four adventures we played they didn’t feel any weaker, and that is all that matters
Yes it does. Feeling, perception, and experience are more real than words on a page. Words on a page do not play a game, people do. We are not machines. What we experience is absolutely more real and more the truth then your white room analysis.
Right. If it had been something as simple as "we played identical characters in two different sessions but gave one group an additional +1 to hit", I don't think there would be any debate at all. Nor would there be any need of playtesting, I suspect!And now I had to go back and reread how it started
"14 characters without the 1sr level feat along side playtest characters with the new feat."
From that there's really no way to tell given everything that goes into it (like a movie or cars). If it had been "made a set of characters just like the playtest ones, but without the feat", then it feels like it would have been akin to the +1 bonus case.

I don't know what all feats people took, but Uni's observation seems to be that the difference was not noticeable. That it didn't impact play to a sufficient degree that the characters with the feats felt meaningfully more powerful, or that the parties which were comprised of such characters clearly performed better in the scenarios tested.
Obviously "meaningfully" and "noticeable" and "clearly" are subjective things. And maybe this is all essentially a semantic debate, where you and I and Max might all agree that "all else being equal, if Fighter B has an extra feat, he's just better than Fighter A", but Uni's point was actually that the degree of "better" was small enough as to be trivial. Not enough to impact the play experience. I'm guessing it's something like that, anyway.