scylis
First Post
I disagree with everything you posted on a fundamental level which cannot be properly expressed due to some small failing of my own and my currently rum-addled brain.I hate the constant stream of erratas, corrections, erratas of erratas and corrections of corrections. Talk about fractioning the player base... "which rules doe you use ? Ad&d, D&D3 or D&D4 ?" >> "We are using D&D 4, with the July 2010 erratas."
The rules are already big and fat, with a lot of things to learn. If they change them every three months, it's impossible. I already hated that in 3e, with all the polymorph erratas. Most of those are due to the neverending quest for Absolute Balance.
Eeck. Throw balance in hell. Min-maxer will always find a way to abuse the system. The more rigidly balanced it is, the more they will be excited. The more erratas there is, the more loophole one can find, especially if the DM is not "errata-aware".
Dear WotC : Give us something stable, fun and evocative. Don't scorch the game with never-ending erratas and a steril, modronesque, quest for ultimate balance. Use your brain power to make new books about new things, not to re-re-re-rechange the book we juste learned to use.
And then, after a few years, start a new cycle, without too much modification, but with all the erratas in one cohesive block.
The main difference between RPG and CRPG is that patching our brain is tiring and painful, while patching a computer software is fast and painless. We are not machines, do no hope we will assimilate 174 pages of erratas each year when we are having fun with what we have.
I might try to do a better job tomorrow (today? it's 4 AM where I am now), but I just wanted to set that up as at least a starting point, if not the whole point.