IcyCool
First Post
Quasqueton said:I'm very close to cussing now. I DID NOT COMPARE THE EFFECTS OF AN INTIMIDATE SKILL CHECK TO THE EFFECTS OF THE CAUSE FEAR SPELL!!! Read what I friggin' typed. I compared the facts that both give a result based on a die roll. READ MY DAMN POST! Don't infer. Don't twist my meaning.
Quote where I said Intimidate = cause fear. Quote it or shut up about it.
Quasqueton
Three things:
Quasqueton said:Would you not "force" the PC to run away if he failed a save vs. cause fear?
Quasqueton said:No. I was just comparing that both a skill and a magical effect can make a PC do something the Player might not want to do based on "just a die roll"; one is a skill check, the other a saving throw.
1. You do indeed appear to be comparing Cause Fear and Intimidate. In point of fact, you say it right there in the second quote.
2. Nowhere did I say that you are claiming that Cause Fear and Intimidate are equal, you did not. I was under the impression that you chose Cause Fear for it's similarity to Intimidate. If this is not the case, then you appear to have no point, or I have missed it. Was your choice of the saving throw for Cause Fear deliberate, or could you just have easily have said an attack roll? They both "give results based on a die roll", as does just about every other mechanic in the game.
3. I ask you to adopt a more civil tone. If my post was somehow inflammatory, please point out where, and I will gladly edit it and apologize. I'm not trying to pick on you here, I too know the feeling of losing a treasured and fun NPC to my PCs, I'm just curious about a couple of things.
Hope I didin't intimidate you.