johnsemlak
First Post
Aitch Eye said:It's always bugged me that the only official clergy for sophisticated mainstream religions is the cleric class, though I can get my mind around pagan religions having their own versions of the crusader military orders as a subset of the priesthood. When I think of an Egyptian priest I think of a guy in a skirt performing daily rituals, doing magic, interpreting dreams and performing various beurocratic functions. I don't think I'm being too literal minded or too much of a stickler when I have trouble associating his functions in the scheme of the religion with the cleric class.
It wouldn't take much space at all to put in a generic NPC priest class that lost the combat related stuff and fortitude save but had the same spellcasting abilities and 4 skill points. I'd be entirely happy with the extra vermisilitude it would give if just that much were in the core rules, though it would be nice if it were elaborated a little more.
For our games I'd prefer a full PC class (or classes) but we can use our own or get them from other sources.
The <i>Netbook of Classes</i> (the latest version) has an NPC cleric class varient, the Ecclesiastic. Less combat oriented (d4 HP, only one good saving throw). They are modeled after Medieval European priests (they gain an ability called church authority) and probably wouldn't fit the Egyptian priest theme you mentioned. Actually, I would like to see a core priest class that fit that description.
You can find the NBoC at www.fancc.net, but the site is periodically down. There is a direct link to the download, but I don't have it.