Flamestrike
Legend
I don't believe it is a house rule. I discerned all of the above from reading the text including what some consider the "fluff" text. The entire way the Stealth rules are written indicate that the DM will have to take time to rule on many matters concerning Stealth including when a target can see the player. I think that is how it should be. I don't automatically assume because a target breaks cover they are seen. I don't feel the game designers should have to spell this kind of stuff out. I feel requiring that they do so is absurd. It's like some people think the designers have to write "For that split second you pop out of cover to attack, you are considered unseen" or something like that when it is clear that is how it works for anyone that has seen or played Hide and Seek or seen stealth in films.
Nah, you're correct - the rules for attacking while hidden clearly state that you aren't revealed until after you make the attack.
I'm happy to rule that can also peer around your cover and maintain hiding also. It mirrors common sense.
I don't think they need to changed in any way. They are clear as written. I doubt any attempt to rewrite them will change that the DM will have to rule on Stealth more often any other ability in the game. A DM ruling on Stealth is not a house rule, but a ruling based on his interpretation of the rules in a given situation...not a house rule.
I think this boils down the death of RAW as well (ding dong). Players cite RAW to me and (while ill certainly have a look and listen to the argument) I'll generally ignore it if it makes no sense.
Its the old:
Player: 'My character places his dagger between his teeth and leaps into the lava and swims across; with my 200 hp and swim speed of 30' per round, I should cross it in one round, and survive the 20d6 damage on the way across'
DM: 'You die'.