Retro-Rocket
First Post
Henry said:or the look of horror when a 50-foot awakened scorprion comes air-walking over your battlements, ranting for your blood.![]()
Dang Henry, I am going to have to swipe that one. Cool visual!

Henry said:or the look of horror when a 50-foot awakened scorprion comes air-walking over your battlements, ranting for your blood.![]()
GlassJaw said:1. Too much crunch. This was one of the problems with 2ed as well. Everything now is more, more, more: more PrC's, more feats, more spells, etc. I believe 3ed as it stands now is on overload. I know the simple answer is "don't use what you don't like" but the problem is with all the influx of material, it's very difficult to find a group where everyone is on the same page. If someone has a new shiny book, they want to use it. If you want to run a game that's more streamlined, you run the risk of making the players unhappy.
GlassJaw said:2. High-level play. High-level play in a "standard" 3ed campaign is brutal. After 12th level so, the system becomes a dinosaur. The system just has too many options: spells, magic items, special abilties, etc. You can spend a whole session just planning and buffing up for a battle. Then once you start the battle, that takes a whole session too! Again, some people will debate this but I've been in a slew of groups since 3ed came out and I've never seen this probelm remedied. As someone else mentioned, it's also a nightmare for a DM to run party vs party battles too. You always end up forgetting something along the way.
One combat per hour sounds damn good to me. What where you used to?
Sebastian Francis said:Absolutely. I especially hate feats and prestige classes for this reason. Every month Wizards churns out another book chock full o' new feats and prestige classes. [YAWN].
Sebastian Francis said:Agreed. I don't even want to *try* running a 3rd edition campaign past 10th level or so. The problem is, though, that *players* often want their characters to advance high into teens because of all the new KEWL POWRZ they'll get. I rather miss the old days of 1e and 2e, when players at 9th level were ready to set up a castle and retire.![]()
Akrasia said:Is this an 'objective' problem with 3.x D&D? It is insofar as many mature DMs simply do not have enough time to prep adequately for their sessions. Granted, there are 'short cuts' -- e.g. prepacked modules, and so forth. But for some DMs (myself included) campaign design is 50 percent of the fun.
Akrasia said:IME it is a real challenge to find decent DMs in my age group (30+) for 3E. And this is probably the main reason why I'm switching to a 'rules lite' system (viz. shorter prep times).
Sebastian Francis said:Absolutely. I especially hate feats and prestige classes for this reason. Every month Wizards churns out another book chock full o' new feats and prestige classes. [YAWN].
Agreed. I don't even want to *try* running a 3rd edition campaign past 10th level or so. The problem is, though, that *players* often want their characters to advance high into teens because of all the new KEWL POWRZ they'll get. I rather miss the old days of 1e and 2e, when players at 9th level were ready to set up a castle and retire.![]()
BelenUmeria said:Nope, just change them to fit within a simpler framework. Point Blank shot would just grant a flat +1 att/dmg to ranged weapons.
Spells are somewhat trickier. (Note: That is said remove or modify things that provide a temporary bonus for a short period of time). 10 min/lvl is good. Rd/lvl would be bad.
The main issue with 3e IMO is that too many bonus' stack. It then becomes confusing and stops the game while everyone figures out what mods they have, whether they stack, what condition they apply too
It's nightmare-like
I just had a flashback to my first game of 1e.GlassJaw said:You can spend a whole session just planning and buffing up for a battle.
Not everyone sees it as a problem. Or experiences it. I agree with Jeff. It isn't hard - given that you're playing D&D in the first place - to find a system that helps you play or DM.GlassJaw said:Then once you start the battle, that takes a whole session too! Again, some people will debate this but I've been in a slew of groups since 3ed came out and I've never seen this probelm remedied.
BelenUmeria said:Nope, just change them to fit within a simpler framework. Point Blank shot would just grant a flat +1 att/dmg to ranged weapons.
Sebastian Francis said:Absolutely. I especially hate feats and prestige classes for this reason. Every month Wizards churns out another book chock full o' new feats and prestige classes. [YAWN].
Agreed. I don't even want to *try* running a 3rd edition campaign past 10th level or so. The problem is, though, that *players* often want their characters to advance high into teens because of all the new KEWL POWRZ they'll get. I rather miss the old days of 1e and 2e, when players at 9th level were ready to set up a castle and retire.