Storm Raven
First Post
Doug McCrae said:SJGames has also published approximately one billion world books for GURPS.
Most of which are heavily loaded with new advantages, disadvantages, and suggested builds for characters.
Doug McCrae said:SJGames has also published approximately one billion world books for GURPS.
Absolutely. When I finally found a game I could play in rather than DM, with a completely different group of people, I had a fair few revelations. And they were not necessarily about the more arcane rule combinations.BardStephenFox (My Muse) said:I am wondering if sitting in both seats gives a broader exposure to the ruleset and makes it easier to adjudicate.
barsoomcore said:BelenUmeria, it's fine if you want to disagree with me, but if you can't actually rebut any of my points, this isn't much of a debate. All of your statements seem to ignore the evidence I provided in the post you reference (heck, you didn't even address the evidence in the sentence you quoted!).
Do you disagree that consistently and logically structured rulesets encourage off-the-cuff rulings? Or do you disagree that 3e is sufficiently consistently and logically structured? If you can't explain WHY you disagree, we can't have a conversation about it.
Make all the statements you like about the goals of WotC. I'm not talking about that and it has no affect on my argument. I'm saying that the rules as written both encourage and discourage rules mastery, and I've posted my reasoning. If you disagree, I assume you have reasoning of your own. I'm interested in hearing it.