Neonchameleon
Legend
Ahhh! So basically you have a second non-explicit source of wandering monsters that wander in by DM fiat, but aren't placed into the sandbox directly. Which is essentially a version of the 1e solution of making wandering monsters much more a part of the setting to force a local ticking clock even if you don't have a global one. This is another part of what I mean by comparing people who started with 1e to those who started with 3e.
Many of them really dent my sense of versilimitude; top level predators should be rare, and I don't care if a party of level 6 PCs are almost exhausted - almost anything is easier prey. Most wild animals won't attack humans, and for a very good reason. And it's a lot easier to tell that PCs who've been bloodied by taking the fight the hard way are exhausted, than that PCs have run out of spells.
Many of them really dent my sense of versilimitude; top level predators should be rare, and I don't care if a party of level 6 PCs are almost exhausted - almost anything is easier prey. Most wild animals won't attack humans, and for a very good reason. And it's a lot easier to tell that PCs who've been bloodied by taking the fight the hard way are exhausted, than that PCs have run out of spells.