Lots of experienced DMs in one place overanalyze an ingame decision. Some of them looking at the clouds, seeing playstyle-differences and edition-problems instead of castles and dragons. Some bragging involved.
It´s an ENworld thing, mostly - on other boards i visit, we talked about a couple of of fun videos and that was it. No "make the game your own, find your own playstyle, be a creative DM - but when you put a video of your session online, i will write a 30.000 word post, detailing what you did wrong, what i would do better, and where your problems are rooted."
I thought so. I have found the only good measure of a gaming night is the players reactions on the way out of the door. My last game night seemed to be a bust. It was lot of setup for the over all campaign. More talking to NPC then my novice players have done period. We had one battle I threw in at the request of a player. (She did a off comment about wanting to kill things so I added something that fit the campaign on the fly).
Up till and in the battle they actually seemed bored. The post game response was quite different. They just got 2nd level and where talking about canceling plans to out with friends so they could level their characters.