Ankh-Morpork Guard
First Post
Okay boys and girls...I have returned yet again to this forum. The itch to run a game has been growing over the last few weeks, and I've spent a lot of that time figuring out how to get a game going that will, in fact, go somewhere rather than eventually ending due to my own lack of ability to continually update. And, from that, I have a solution. My problem has been rather simple, being too ambitious with too many different ideas; so I've run multiple games at once. So this is the solution...
Below(well, and above) are very vague game ideas. After a week or so of this poll being up, I'll look at it and then take the game with the most votes and work out a story in much more detail. Rather than working on the fly like I normally do, I'll map out as much as would be possible while still allowing player choice in pretty much anything, and then, after another week or so, I'll start a recruiting thread and get things moving. Also, likely to be Saga games, as though I have a deep love for the Revised game(still even more than Saga, actually), I can accept its a good system and want to get it some real play action for myself.
So...the game ideas!
Old Republic Explorers: Likely set thousands of years before the prequels, maybe after the Battle of Ruusan(the last major conflict in the galaxy before the movies) or possibly in the period between The Great Sith War(from the old Tales of the Jedi comics) and the Jedi Civil War(Knights of the Old Republic game). Focus would be on a small group of individuals, maybe with Jedi, maybe with none, working to chart as-yet-unknown portions of the Outer Rim and getting involved in first contact operations with new species, or just exploring new worlds and the hazards that happen to be there.
The Clone Wars: Pretty self-explanatory, this one. My temptation is to not allow any Jedi and, instead, have the characters as 'normal' soldiers(not clones, however) fighting on a distant part of the galaxy. Thoughts lean towards an initial focus on one single world and a covert operation, of sorts, to take the world back from the Separatists.
Surviving the Dark Times: Also pretty self-explanatory, and definitely with a group involving at least one Jedi. Would be after the initial Purge and focus on the characters escaping the arm of the newly formed Empire. Likely no connection to the slow formation of the Rebel Alliance, and rather more leaning towards trying to just stay alive while the galaxy falls apart around them.
The Rebellion: Post-Yavin, pre-Endor. Maybe post-Hoth but not too sure on that just yet. Would center around a small group of Rebel commandos and possibly focus on stealing Imperial design plans for starships or weapons, sabotaging shipyards, or other similar, behind-enemy-lines type of operations.
At the moment, those are what I have working around my brain. There are also even more vague ideas of a New Jedi Order game, but unless there's some sudden demand for that in this thread, I won't worry about it. Hence why its not in the poll.
Below(well, and above) are very vague game ideas. After a week or so of this poll being up, I'll look at it and then take the game with the most votes and work out a story in much more detail. Rather than working on the fly like I normally do, I'll map out as much as would be possible while still allowing player choice in pretty much anything, and then, after another week or so, I'll start a recruiting thread and get things moving. Also, likely to be Saga games, as though I have a deep love for the Revised game(still even more than Saga, actually), I can accept its a good system and want to get it some real play action for myself.
So...the game ideas!
Old Republic Explorers: Likely set thousands of years before the prequels, maybe after the Battle of Ruusan(the last major conflict in the galaxy before the movies) or possibly in the period between The Great Sith War(from the old Tales of the Jedi comics) and the Jedi Civil War(Knights of the Old Republic game). Focus would be on a small group of individuals, maybe with Jedi, maybe with none, working to chart as-yet-unknown portions of the Outer Rim and getting involved in first contact operations with new species, or just exploring new worlds and the hazards that happen to be there.
The Clone Wars: Pretty self-explanatory, this one. My temptation is to not allow any Jedi and, instead, have the characters as 'normal' soldiers(not clones, however) fighting on a distant part of the galaxy. Thoughts lean towards an initial focus on one single world and a covert operation, of sorts, to take the world back from the Separatists.
Surviving the Dark Times: Also pretty self-explanatory, and definitely with a group involving at least one Jedi. Would be after the initial Purge and focus on the characters escaping the arm of the newly formed Empire. Likely no connection to the slow formation of the Rebel Alliance, and rather more leaning towards trying to just stay alive while the galaxy falls apart around them.
The Rebellion: Post-Yavin, pre-Endor. Maybe post-Hoth but not too sure on that just yet. Would center around a small group of Rebel commandos and possibly focus on stealing Imperial design plans for starships or weapons, sabotaging shipyards, or other similar, behind-enemy-lines type of operations.
At the moment, those are what I have working around my brain. There are also even more vague ideas of a New Jedi Order game, but unless there's some sudden demand for that in this thread, I won't worry about it. Hence why its not in the poll.
