HRSegovia
Explorer
I loved this aspect of initiative in 2nd ed and was sad to see it go. It's a simple element of realism (maybe not REAL but it felt like it), that adds just a touch of feeling like you're actually holding the weapon in your hand when rolling the die.
What are your thoughts on using something like this in 5th ed?
Weapon Speed
Weapons with the Light Property = 0
Normal Weapons = -1
Weapons with the Heavy Property = -2
EFFECTS OF SPEED FACTOR
- Initiative = Init - Weapon Speed
- Max Attacks Per Round (unmodified by feats or features) = Strength Mod - Weapon Speed
That may seem a little harsh until you consider by the time you are getting 4 attacks per round, you're level 20. At Level 20, you BETTER have your Strength Ability maxed out for a modifier of +5 (not hard to do). At +5, you can make use of a Longsword (Speed factor -1) and still benefit from all four attacks per round... but a giant Glaive, Great Axe, or Great Sword is going to still slow you (if at least by 1 attack).
Consider that weaker characters (like mages) shouldn't be using heavy weapons anyway so it's not an unfair advantage to stronger ones. But if a weaker one (such as a mage) only had a Strength Mod of 0, chances are, a Greataxe is going to be too heavy for him to use effectively. If he had a +3, then perhaps he can get a shot in even if he had 3 attacks per round, but that's it... 1 swing.
Thoughts?
What are your thoughts on using something like this in 5th ed?
Weapon Speed
Weapons with the Light Property = 0
Normal Weapons = -1
Weapons with the Heavy Property = -2
EFFECTS OF SPEED FACTOR
- Initiative = Init - Weapon Speed
- Max Attacks Per Round (unmodified by feats or features) = Strength Mod - Weapon Speed
That may seem a little harsh until you consider by the time you are getting 4 attacks per round, you're level 20. At Level 20, you BETTER have your Strength Ability maxed out for a modifier of +5 (not hard to do). At +5, you can make use of a Longsword (Speed factor -1) and still benefit from all four attacks per round... but a giant Glaive, Great Axe, or Great Sword is going to still slow you (if at least by 1 attack).
Consider that weaker characters (like mages) shouldn't be using heavy weapons anyway so it's not an unfair advantage to stronger ones. But if a weaker one (such as a mage) only had a Strength Mod of 0, chances are, a Greataxe is going to be too heavy for him to use effectively. If he had a +3, then perhaps he can get a shot in even if he had 3 attacks per round, but that's it... 1 swing.
Thoughts?