UniversalMonster
Explorer
Weapons of Legend -- the power of Mythalxian
In the world of my Molesfork Henge campaign, any hero who attains a minimum of the 4th level of experience unknowingly ties his personal legend to the legendary history of Molesfork itself. By the time a character reaches this point, he has already accomplished a great many heroic deeds. But he has just begun on his path to becoming a legend- the threads of his fate, fortune, and karma as controlled by the three Furies (Klothos, Atropos, and Lachesis- three goddesses who correspond to the powers of fate, fortune and karma) are strengthened and imbued with the Mythalxian.
At this point- an adventurer may seek his heroic weapon’s true name- this is a name that the weapon already carries, bound with its potential fate. The character may even believe that he is naming the weapon, but in reality- the weapon already bears a name, and has always borne that name, even before it’s forging. Once the weapon is bound back to it's true name, the weapon becomes a threaded weapon, infused with the force of Mythalxian. The threaded weapon immediately takes on certain legendary qualities--becoming an extension of the strengthened threads of fate, fortune, and karma that surround the character, and marking his existence across the planes.
Upon discovering the weapons true name:
The threaded weapon hardens (hardness +5, hit points +10, see attacking an object, page 136).
The weapon gains a virtual +1 vs. Damage Reduction. The weapon is not actually +1, (it is still a normal, non-magical weapon) but it is able to pierce magical Damage Reduction of +1 as it were normal.
These abilities remain with the character until he achieves the 6th level. Upon attaining 7th level:
The threaded weapon becomes a true +1 magical weapon.
More powers may manifest in the weapon as the weapon-bearer gains in power.
In the world of my Molesfork Henge campaign, any hero who attains a minimum of the 4th level of experience unknowingly ties his personal legend to the legendary history of Molesfork itself. By the time a character reaches this point, he has already accomplished a great many heroic deeds. But he has just begun on his path to becoming a legend- the threads of his fate, fortune, and karma as controlled by the three Furies (Klothos, Atropos, and Lachesis- three goddesses who correspond to the powers of fate, fortune and karma) are strengthened and imbued with the Mythalxian.
At this point- an adventurer may seek his heroic weapon’s true name- this is a name that the weapon already carries, bound with its potential fate. The character may even believe that he is naming the weapon, but in reality- the weapon already bears a name, and has always borne that name, even before it’s forging. Once the weapon is bound back to it's true name, the weapon becomes a threaded weapon, infused with the force of Mythalxian. The threaded weapon immediately takes on certain legendary qualities--becoming an extension of the strengthened threads of fate, fortune, and karma that surround the character, and marking his existence across the planes.
Upon discovering the weapons true name:
The threaded weapon hardens (hardness +5, hit points +10, see attacking an object, page 136).
The weapon gains a virtual +1 vs. Damage Reduction. The weapon is not actually +1, (it is still a normal, non-magical weapon) but it is able to pierce magical Damage Reduction of +1 as it were normal.
These abilities remain with the character until he achieves the 6th level. Upon attaining 7th level:
The threaded weapon becomes a true +1 magical weapon.
More powers may manifest in the weapon as the weapon-bearer gains in power.