jeffhartsell
First Post
Family said:Now THAT'S rule lawyering. I am so going to use that.
I've had years of both practice and adjudicating hardcore rules lawyers and munchkins.

Family said:Now THAT'S rule lawyering. I am so going to use that.
jeffhartsell said:I've had years of both practice and adjudicating hardcore rules lawyers and munchkins.I try to rule to the spirit of the rules. This one is hard to tell.
raven_dark64 said:I was under the impression that 4E characters got a feat at 1st, and every 3 levels thereafter, and then got class bonus feats at every even level (like in Star Wars Saga). Was I wrong in this assumption?
Lurker37 said:From the tiers preview, we know that a 14th level character has more than 7 feats.
So 1,3,5,7,9,11,13 isn't enough (it's only 7). That leaves 1,2,4,6,8,10,12,14 as the most likely progression.
Tiers Excerpt said:5. Select Feats. You generally don’t have to worry about the level at which you gained a particular feat, since retraining allows you to have the feats you want at any given level. Do watch out for paragon and epic feats, though. For example, a 14th-level character can’t have more than seven paragon feats (those gained at 11th, 12th, and 14th level, as well as up to four retrained feats).
invokethehojo said:At this point it looks like wizards (a to a much lesser extent the Warlord) are the only ones who benefit from intelligence. Hopefully as time passes more classes will use it.
Last edition intelligence got front chair (of the mentals), this edition I think that title now goes to Charisma.
Campbell said:I think you're off by one feat there. The tiers excerpt mentioned receiving a feat at 11th level. I think you receive a feat on the first level of each tier and on even levels.
tuffnoogies said:Yes, but it would make adventuring rather boring if the characters weren't risking death.
Or did you mean ban raise dead?