AFGNCAAP
First Post
Depending on the distance teleported, I'd say the big thing to focus on is the perceptible time difference for the PCs.
Due to potent teleportation magics/portals, perhaps the PCs travel from the dayside of the glore to the nightside instantaniously. This may be surprising to them, potentially expecting for it to still be daytime.
Also, trying to achieve a certain event by a certain time (say, noon or sunset) may have its twists. Sure, the PCs need to travel to a far-away land and stop the evil ritual that day before its sunset, and they think that teleporting there that morning will give them plenty of time. However, the distance travelled is so great that it's actually an hour or 2 before sunset instead of a few hours past dawn (as it was where they were).
Along similar lines, consider crossing vast distances equatorially—going from a sweltering summer to the depths of winter in an instant....
Due to potent teleportation magics/portals, perhaps the PCs travel from the dayside of the glore to the nightside instantaniously. This may be surprising to them, potentially expecting for it to still be daytime.
Also, trying to achieve a certain event by a certain time (say, noon or sunset) may have its twists. Sure, the PCs need to travel to a far-away land and stop the evil ritual that day before its sunset, and they think that teleporting there that morning will give them plenty of time. However, the distance travelled is so great that it's actually an hour or 2 before sunset instead of a few hours past dawn (as it was where they were).
Along similar lines, consider crossing vast distances equatorially—going from a sweltering summer to the depths of winter in an instant....