The Sigil
Mr. 3000 (Words per post)
Furthermore, in D&D many of the synonyms have been co-opted to have definitions in and of themselves specific to the game. Let's look at the list of synonyms provided for "Magic"fusangite said:All of these terms imply different theories of magic than mana does. Quintessence implies and Aristotelian theory of magic; gnosis implies a Platonic theory of magic; etc. Gnosis, for instance, means that your magical power is contingent knowing more than ordinary people and this knowledge functioning, in and of itself, as a force.
abracadabra
alchemy - Coopted by the skill "Alchemy" and later renamed Craft (alchemy) - Used as a skill specific to the art of creating quasi-magical substances
allurement, astrology,
augury - Coopted by the spell "Augury" since first edition
bewitchment, black art,
conjuring, conjury - Coopted by the magical school of "Conjuration" which relates to physically calling matter (a) into existence or (b) onto this plane of existence from another
devilry, diabolism - Coopted to some extent by the Devil and Demon entries in the Monster Manual, and usually used to refer to conjuration spells dealing with the summoning of those creaters
divination, enchantment - Coopted by the magical schools bearing their names. See also Sean K. Reynolds' rant against calling magical weapons "enchanted" weapons since "enchanted" has a game-specific meaning (not that I agree with this rant; I think because there are a finite number of synonyms to magic, it is not a good idea to limit each synonym to a particular application; I think there are more applications than synonyms, but that's another rant).
exorcism - Coopted by the spell bearing the same name since 1e, usually used to reference "dispossessing" someone.
fascination - Coopted by the spell "fascinate"
foreboding, fortune-telling, hocus-pocus, horoscopy,
illusion - Coopted by the school bearing that name.
incantation - Coopted and largely understood to be a synonym for "spell" as per the "spell list" in 3e
legerdemain
magnetism - Pseudoscience throws this out
necromancy - Again, coopted by a school of magic.
occultism - Because of real-life occult religions like wicca, use of this word tends to be "Politically Incorrect"
power - Too vague
prediction, presage
prestidigitation - Coopted by a spell of the same name
prophecy, rune, soothsaying,
sorcery - Coopted by the sorcerer class
sortilege,
spell, - Coopted by the discrete descriptions of magical effects, as in "spell list"
superstition, taboo, thaumaturgy, trickery,
voodoo, voodooism, witchcraft - See "occult" above
wizardry - Coopted by wizard class, see "sorcery" above.
This narrows the list of options to just a few, which can also be further discredited for use by association:
abracadabra, hocus-pocus, legerdemain, trickery - Generally refer to "sleight of hand" as in modern "magicians" that operate based on fooling the target and not supernatural powers.
astrology, foreboding, fortune-telling, horoscopy, prediction, presage, prophecy, soothsaying, sortilege - All are somewhat restricted in meaning as "divination" type stuff and not suitable for "magic" as a whole thanks to the co-opting of effects of this type as "divination effects."
Allurement, bewitchment - Both suggest charm effects covered under the "Enchantment" school and as such are not broad enough to substitute for "magic" as a whole thanks to the co-opting of mind-affecting spells as "enchantment"
black art - Somewhat Politically incorrect, as it casts magic as "evil." Not entirely unsuable, but tread carefully.
rune - Acceptable, but limited to actual written stuff, which makes it unsuitable for "magic" as a whole. Has already been coopted in several places, the earliest of which for 3e that I can think of are HoHF: Dwarves (Badaxe Games) and Spells & Magic (Bastion Press).
superstition, taboo - Implies cultural beliefs, rather than what is commonly accepted as "magic" - and usually "ineffective/false" ones at that! Not a good substitute.
thaumaturgy - One - count 'em - one - suitable substitute. Has already been coopted by Green Ronin in their Armies of the Abyss, however, as a "diabolist"-type spellcaster.
Now, I'm with you in that I wish so many synonyms hadn't been coopted and re-defined by the core rules, but when you go with that redefinition, it makes the list of acceptably broad substitutes for "magic" VERY short.
--The Sigil