To anyone who bought the EPIC LEVEL HANDBOOK

Oracular Vision said:
And who started it?

You did, with a worthless post. Frankly, you invited Kai Lord to comment on your post. It's just too bad that he found it before I did.

Oracular Vision said:
I think, noble as you are, that people should be allowed to attack you, and you should not be allowed to defend yourself.

Crothian can defend himself quite well, but the you wanna know the best part? He doens't have to defend himself. Why? He never attacks anyone.

Besides, I think it's working out just fine right now with you being incapable of justifying your post.

Oracular Vision said:
How would that be?

See previous answer.

Oracular Vision said:
Let's try it.

See previous answer.

Oracular Vision said:
Unless you are a Mod, don't tell people what to do.

He didn't tell you what to do. In fact, he prefaced his post with "Let's try...".

Oracular Vision said:
Can you resist and follow your own advice?

Huh?

Oracular Vision said:
We will see...

[suspense music track]DUN-Dun-dunnnn.......[/suspense music track]
 

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Oracular Vision said:
One last thought for those of you whose sense of drama is totally encompassed by rolling their eyes or being glad of short comments, I made a small mistake.

Yes. It was posting in such a hostile manner towards Kai Lord, who was merely replying to your pointless post. If you don't have anything to offer, please resist the urge to waste bandwidth and don't post. You'll be able to avoid situations like this in the future.

(Yes. I suppose I just told you what to do. Forgive me. :rolleyes: )
 
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Re: ELH

I can guess the answer to this, but how can anyone say that the book is for "Uber-Munchkins" if they haven't even read it yet?

Anyways....I've certainly never played or DMed characters that far along into a campaign so I have no idea what to expect from the feats, or even how to judge whether or not they may/may not be too powerful. Anyone have any tips on what to watch out for? What in the ELH would set off your warning alarms?
 

Folks, I've just received an email about this thread.

Now, I have to go back and read four pages to see what's up. In the interim, if there is attitude/nastiness, put a cork in it.

I'm off to read ...
 


*massages temples*

Oracular Vision ... apparently you feel the need to come into a thread, belittle the topic of conversation, and then proceed to get nasty. Don't. Not that I am thrilled with some of the responses, but you got nasty almost from the get go.

Some advice: don't like the topic? Don't post in the thread then. If you want to argue about whether or not something su><><ors and then take the opportunity to bash on people, go to another board. It's not tolerated here.

Let's get the thread back to topic, and no more nastiness. Kay folks?
 

My own opinions about the ELH:

What I like: The chance to do stats for creatures and NPCs of nearly legendary proportions THAT do add drama and intrigue. Example: In a generic setting, I could make a Blackguard Prince, one whom has acheived great power AND also functions as a Divine Emmisary for his/her god/goddess. In a more non-generic setting, three favorite villians, Virduk, Duke Travik and Anteas, ALL are deserving of epic levels. Anteas I'd give a few more wizard levels, making him fairly powerful AND access to powerful ritual magics. Duke Travik, definately more levels in Blackguard. The guy deserves it! :) Virduk, probably more fighter but also perhaps some in blackguard too. These are the kinds of people I want to see more of.

What I dislike: Trying to think two steps ahead of my fellow gaming groupies. :) But I'll survive.
 

The spells and feats out of this thing is really going to dramatically increase the power curve of your characters...

Dragon Strike spell: Summons 10 adult red dragons for 20 rnds. Attacks opponents to best of it's abilities...

30th level rogues will be sneak attacking for 15d6 (without any bumping from feats), and with Lingering Damage feat, target will be taking sneak attack damage on the next round also.

Automatic Quicken Spell feat: all your 0 through 3rd level spells are now always quickened... without the level increase.

Balance in a cloud... DC 120

Swim up a waterfall... DC 80

Epic Toughness... +20 hps

+1 to abilities are now individual feats

Intensify Spell feat... all variable, numeric effects are maximized, then doubled.

Vorpal Strike feat... unarmed attacks now considered to be vorpal.



Just something to wet your appetite... ;)

Mike
 

mikebr99 said:
The spells and feats out of this thing is really going to dramatically increase the power curve of your characters...

Dragon Strike spell: Summons 10 adult red dragons for 20 rnds. Attacks opponents to best of it's abilities...

30th level rogues will be sneak attacking for 15d6 (without any bumping from feats), and with Lingering Damage feat, target will be taking sneak attack damage on the next round also.

Automatic Quicken Spell feat: all your 0 through 3rd level spells are now always quickened... without the level increase.

Balance in a cloud... DC 120

Swim up a waterfall... DC 80

Epic Toughness... +20 hps

+1 to abilities are now individual feats

Intensify Spell feat... all variable, numeric effects are maximized, then doubled.

Vorpal Strike feat... unarmed attacks now considered to be vorpal.



Just something to wet your appetite... ;)

Mike

Dude you have got to be making this shahit up! 10 dragons!
 

I looking forward to the book, but not the price . It will be intresting to read, even if I never have a character that makes it that far. I rember the old DnD Immortals edition. That is the last time in my memory, that there has been anything of this type done. Granted, epic level characters arent immortal, but they are going to be very powerful.

I don't think that creating challenges for epic level characters will be impossible. With the ability to have mosters advance as characters, virtualy any creature can be made epic level.

The only area of concern to me, with regards to an on going campaign, is how to work in epic level adventures with out ruining the world the players have been playing in for a long time. How to work in all this epic level stuff, and have a scene of continuity. With epic level npc's, they can always be "the power behind the throne" type of explination. Epic level monster though seem to present a problem.

How to explain the exsistance of epic level mosters with out sending players to a part of the world they have never been to before. How to work the monsters into the game as if they have always been a part of the world, while the players have never even heard hints and rumors of such powerful creatures.

It wont be impossible, but it will be a challenge.
 

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