Lily waits until the others are in position before doing anything.
Once everyone is ready Lily holds the skull out in front of her.
It's time to go to work Lith.
The eyes of the skull flared briefly then and an inky black shape erupted from the darkness behind the lookout. In the shadows it was hard to make out more than a writhing amorphous shape.
Lily seemed to be concentrating hard on the skull she was holding, its empty eye sockets flared again with light and the summoned shadow became a momentary blur of motion.
[sblock=ooc]
I suppose we're ready to go then? Hope so.
delay until everyone is position and then make with the mojo.
minor: summon spirit companion behind lookout.
standard:
Stalker's Strike: vs Fort (1d20+4=20)
Damage (1d10+4=13) and Lily's spirit companion can flank TENT (Lily)
I don't know, the flanking might help if anyone can drop down on the lookout.
Obviously we don't want to kill him, so in the event he's a minion or something, non-lethal please.
[/sblock]
[sblock=Lily's Spirit Primer (Please Read!)]
Spirit companions are complex critters, so this is to remind everyone, myself included, of the important points. The first three items are probably the most relevant to the other players.
- Any of Lily's allies who start their turn adjacent to her spirit companion can shift 1 square as a free action, as the first action during their turn.
- Any of Lily's allies adjacent to her spirit companion gain a +3 bonus to their damage rolls against bloodied enemies.
- Lily's spirit companion occupies 1 square, Lily's allies may move through its space, but her enemies may not.
- Lily's spirit companion may be targeted by melee and ranged attacks. If a single attack deals 10 or more damage to Lily's spirit companion it disappears and Lily takes 5 damage. Otherwise her spirit companion is unaffected by the attack.
- Lily's spirit companion uses Lily's defenses.
- Any enemy that leaves a square adjacent to Lily's spirit companion without shifting is subject its Spirit Fang attack. (This is an opportunity action and so may used once per turn, rather than once per round. Since there is no reason not to take this attack DM please feel free to roll them as necessary.)
- Lily's spirit companion is unaffected by terrain and environmental phenomena.
[/sblock]
[sblock=ministats]
Lily- Female Human Shaman 1
Initiative: +1, Passive Perception: 19, Passive Insight: 19, Senses: Normal
AC:15, Fort:14, Reflex:14, Will:16 -- Speed:6
HP:26/26, Bloodied:13, Surge Value:6, Surges left:9/9
Action Points: 1
Powers -
Call Spirit Companion
Spirit's Fangs
Haunting Spirits
Stalker's Strike
Watcher's Strike
Healing Spirit
Healing Spirit
Speak with Spirits
Twin Panthers
Second Wind
Spirit of the Healing Flood
Conditions:
Full character sheet[/sblock]