Upon hearing the shuffling behind her, Carolina rolls back into the corner and fires through the door at the newly living dead.
Carolina dispatches her target quickly and efficiently, the crossbow bolt sailing directly through the creatures forehead and removing whatever dark force held it aloft.
"Foul abominations," Raiyek growls at the newly animated undead.
"Palladys' power will be your undoing."
The paladin moves quickly around the wounded woman to stand between her and the most immediate zombies.
"Don't look, you don't want to remember them this way," he tells her as he passes.
"We'll keep you safe."
Reaching the door, he lashes out with a vicious slice at both zombies, infusing him with the strength of his goddess.
Raiyek's blade slashes through them and the elf feels emboldened by releasing these wretched souls from the torment of unlife.
Grim moves next to the zombie and decapitates the corpse.
Georg sees the threat brewing and moves forward to confront the enemy
I've heard tell of this before, we should have built a pyre! I will start one now, his short legs carrying him close enough that when he releases a burst of flame from his hands it only envelopes three of the corpses. Then he raises his staff as if to ward them off again.
Georg's blast catches two of the corpses straight on and the body lies on it's side, the smell of burnt flesh fills the air. The other one it merely lights on fire, although it seem to be oblivious to the hissing and popping of its body fat.
Lily spun around, grasping the skull she used as a focus for her magic. It vomited up a blast of angry spirits, but they washed over the approaching zombie with little effect. She pulled an annoyed face and then took cover behind Kruk. Meanwhile her shadow launched itself down the Village lane toward the other zombies.
The zombie next to Lilth attempts to grab and bite the spirit companion, but its attack doesn't affect the spirit.
Another one moves past the companion and is bit by the spirit, sending it to the ground. One moves out of the building past Lilth, her energy expended for the moment and reaches out longingly for Georg, but the wizard sends it flying with a wave of force.
Another pair, walking hand in hand, move out of the building and move towards Georg, the happy couple both manage small wounds as they batter the dwarf.
Two stronger looking corpses shamble into the central square, both holding dark globs in their hands. They throw these globs at Lilth and Georg. It sails right through the spirit, but lands directly in Georg's chest, the dark energy sapping him of his strength.
A dog with its leash still attached, although most of its fur has fallen off and its eye has also been removed, walks out of the nearby home. If moves towards Kruk, but the dwarven warrior knocks it back with his shield.
A terribly emaciated figure, an old woman in life, opens the door and steps out.
"Now my minions, feast on the life givers!" as she points at Georg and a bolt of silver energy flies towards him. At the last moment, Georg brings his staff up and sends the bolt tumbling away.
[sblock=OOC]
Zombie 10 attacks Lilth but misses
Z69 charges Kruk - hits for 5
Z23 moves past Lilth - triggers OA
vs ref (1d20 5=9) just hits and kills it
Z51 moves next to Georg - triggers Thunderwave! and is blasted into kingdom come (rolled an 18)
Z 45 & 91 move out and charge Georg - both hit
vs ac (1d20 6=24, 1d20 6=24) sure... f'ing double 18 here, but Murphy can't roll above a 6... hit twice for 10
CC 34 & 45 attack 1 on Lilth, 1 on Georg -
vs ref; necrotic (1d20 7=15, 2d6 3=8, 1d20 7=18, 2d6 3=10) both hit, Lilth ignores the 8 damage, but Georg takes 10 necrotic and is weakened (save ends)
Dog charges Kruk -
vs ac; necrotic (1d20 8=14, 1d6 3=9) miss
wight moves out of house - uses grave bolt on Georg -
vs ref; necrotic (1d20 6=17, 1d6 4=6) hits for 6 and immobilized (save ends) - Georg uses Staff of Defense
Init:
Carolina - 26
Raiyek - 26
Grim - 22
Georg - 19 - 10/30 - bloodied, weakened (save ends),
Lily - 9
Baddies - 8
Kruk - 5 - 43/48<- you're up
Init (raiyek, carolina, grim, lily, kruk, georg, baddies (1d20 3=23, 1d20 6=26, 1d20 4=22, 1d20 1=9, 1d20 1=5, 1d20 1=19, 1d20 1=8)[/sblock]