Why can't Ashir roll like this?
Kruk steadies himself, finds renewed strength and takes a might cut at the shadow warrior, but misses. "
Agggghhh!" Kruk screams in anguish.
Georg tosses a burst of fire close at the dark knight. It flames envelop his body and leave scorch marks. Georg moves around to surround the armored figure.
True dwarves will cut you down to size, pathetic pretenders! He tries to peer into the shadows around Havastav.
[sblock=Georg]
You recognize this Havastav, or at least some of his characteristics. He's a shadow humanoid, Elite Skirmisher. He can swipe twice quickly with his bastard sword, he has a re-charging Disrupting strike that leaves lingering force damage (just used on Kruk), when he scores a crit or drops someone to 0 he grants an ally a free MBA or RBA, he has a re-charging teleport power, but must end it in dim light or darkness. Finally, if he moves 3 squares he gains total concealment.
*Phew*
[/sblock]
Free from Kadaj's paralyzing magic, Raiyek maneuvers in behind Havastav. He leaves himself open for an attack on the way, hoping the warrior would get distracted and leave another opening for Kruk.
Once in position, Raiyek attempts to impale Havastav on his blade, enhanced by Palladys' power.
"Palladys, grant us strength!" the paladin cries as he slices again at the armored man with incredible speed. The second blow is solid though the wound is shallow, and healing energies flow to Carolina, floating in the black fire.
[sblock=Raiyek]
As an FYI, I was wrong his Ref is 17 right on. Good think you used Elven Accuracy.
The zombie is a Zombie Hulk, level 6 brute, his attacks are a slam and zombie smash, he can also Rise Again
[/sblock]
Lily shouted and waved at the menacing figure in black plate trying to give Raiyek an opening. As soon as the paladin made his move Lily dived for cover behind a nearby bush, where she waited for just the right moment to unleash a spell.
[sblock=ooc]
Ok, so no actions from Lily until after the enemies go, but FWIW her attack does hit so Raiyek does have CA on his next attack[/sblock]
"Get the holy one, finish him off you big brute!" Kadaj orders, the large creature follows mindlessly and Lilth attempts to bite it again, but this time the creature dodges the blow. Coming up on Raiyek's backside, the zombie unleashes a right hook that glances off the plate armor.
"Idiot." Havastav hisses to the zombie, then unleashes a whirlwind of stabs, thrusts, and slashes that overcome Raiyek's defenses, first once, then a second time and finally a third slash drops the elf, leaving him at the shades feet.
"That is how it's done, now try again" the creature rasps. The zombie obliges and this time his fist connects with Georg, leaving the dwarf seeing spots.
Kadaj smiles
"Well done! Let's finish the wizard" he calls out, hurling a ray of darkness that slams into Georg and roots him to the ground.
[sblock=Unlocked Monster Stats]
Kadaj - Will is higher than 18
Man in Plate - Fort is higher than 14, AC + concealment is higher than 22 (note total concealment grants him a +5 bonus), Ref is 17, Will is lower than 19
Zombie (large) - Ref is lower than 16, but higher than 11
[/sblock]
[sblock=Monster Actions]
Brutus moves without shifting,
vs ref; dmg (1d20+5=11, 1d10+5=9) miss
Uses slam on Raiyek
vs ac; dmg (1d20+12=20, 2d8+4=11) miss again.
Havastav - uses Arcing strikes on Raiyek-
vs ac; dmg (1d20+13=27, 1d10+5=11, 1d20+13=20, 1d10+5=12) 1 hit for 11. He'll AP and do it again
vs ac; dmg (1d20+13=27, 1d10+5=12, 1d20+13=27, 1d10+5=9) hits twice for 21, ko'ing the elf. This triggers Triumphant Cry and grants Brutus a melee attack, he takes it against Georg -
vs ac; dmg (1d20+10=24, 2d8+4=15) hits for 15
Kadaj uses Death Bolt on Georg -
vs fort; necrotic dmg (1d20+8=17, 1d6+6=7) hits for 7 and you're immobilized (save ends)
[/sblock]
[sblock=OOC]
Effects:
Havastav - Used Shadow Stride
Kadaj - used Hurl into Darkness
Brutus - used Zombie Smash
Initiative:
Baddies
Carolina - 14/29 - weakened (save ends) <- you're up
Raiyek - -7/39 - regen 2 if bloodied, bloodied, prone, dying, unconscious
Kruk -38/48 - regen 2 if bloodied, CA is granted to havastav until my next turn
Lily - 17/26 - regen 2 if bloodied
Georg - 8/30 - regen 2 if bloodied, bloodied, immobilized (save ends)
Init (raiyek, carolina, grim, lily, kruk, georg, baddies) (1d20 3=19, 1d20 6=21, 1d20 4=8, 1d20 1=17, 1d20 1=11, 1d20 1=5, 1d20 4=23)[/sblock]
[sblock=Terrain Features]
Light source is Dim Lighting so if you lack low-light vision or don't have another lightsource, enemies have concealment from you. Difficult terrain is noted on the map. The ring next to the priest is where the column of darkness is coming from. [/sblock]