Lily bit her lip in concentration as she held her ear against the door straining to hear what was on the other side. After a moment a puzzled look crossed her face.
It's really quiet, she whispered.
Pressing her ear back against the door she listened an moment longer and then her eyes widened with a small measure of alarm.
There's someone shuffling around in there. It's really faint, she reported.
Maybe we should get ready in case they try to surprise us. It'd be really convenient if they opened the door at least.
Lily moved back from the entryway, furrowing her brow in concentration she held up the skull. An inky black mass began to boil up from nowhere next to the doors. Outside of the shadowed alcove its shape, or lack thereof, was more apparent. It was a roiling mass of teeth, claws, and eyes all made of insubstantial shadows. Its shape constantly changed, sometimes the forms were recognizable, sometimes they weren't.
Don't worry, that's Lith. He helps me out, Lily said this somewhat less than assuring explanation distractedly as she looked for cover from which to observe the door.
[sblock=ooc]
Put the spirit companion right at the center of the doors so that if anyone should try to come through them Lith will be the first thing they meet, and then try to find some nearby cover or concealment with LoS on the doors.
[/sblock]
[sblock=Lily's Spirit Primer (Please Read!)]
Spirit companions are complex critters, so this is to remind everyone, myself included, of the important points. The first three items are probably the most relevant to the other players.
- Any of Lily's allies who start their turn adjacent to her spirit companion can shift 1 square as a free action, as the first action during their turn.
- Any of Lily's allies adjacent to her spirit companion gain a +3 bonus to their damage rolls against bloodied enemies.
- Lily's spirit companion occupies 1 square, Lily's allies may move through its space, but her enemies may not.
- Lily's spirit companion may be targeted by melee and ranged attacks. If a single attack deals 10 or more damage to Lily's spirit companion it disappears and Lily takes 5 damage. Otherwise her spirit companion is unaffected by the attack.
- Lily's spirit companion uses Lily's defenses.
- Any enemy that leaves a square adjacent to Lily's spirit companion without shifting is subject its Spirit Fang attack. (This is an opportunity action and so may used once per turn, rather than once per round. Since there is no reason not to take this attack DM please feel free to roll them as necessary.)
- Lily's spirit companion is unaffected by terrain and environmental phenomena.
[/sblock]
[sblock=ministats]
Lily- Female Human Shaman 1
Initiative: +1, Passive Perception: 19, Passive Insight: 19, Senses: Normal
AC:15, Fort:14, Reflex:14, Will:16 -- Speed:6
HP:26/26, Bloodied:13, Surge Value:6, Surges left:9/9
Action Points: 1
Powers -
Call Spirit Companion
Spirit's Fangs
Haunting Spirits
Stalker's Strike
Watcher's Strike
Healing Spirit
Healing Spirit
Speak with Spirits
Twin Panthers
Second Wind
Spirit of the Healing Flood
Conditions:
Full character sheet[/sblock]