I've always let my players have max HP, but in turn give my monsters MAX hp. Does this wreck the system?
Lately I've been thinking this is not a good idea, because it just draws out combat. It also ruins the fun of similar monsters with random HP values.
Thoughts? Experiences?
Lately I've been thinking this is not a good idea, because it just draws out combat. It also ruins the fun of similar monsters with random HP values.
Thoughts? Experiences?