Indagare Nogitsune
Explorer
There's been much discussion on multiclassing over the years. I'm wondering if the current system allows people the freedom to really create the type of character they want (and if not, what folks might want to see done to make that better).
I gave a poll for those who happen to multiclass. The first two options are references:
1) Magus
A person wanting to do an Arcane Fighter might have the Magus but that's always a 3PP class option, not a main one. Ways to get close tend to be a Fighter (Eldritch Knight), Wizard (Bladesinger), Bard (College of Swords), or Warlock (Hexblade).
2) Rogue (Scout)/Ranger
The Rogue Scout Subclass pairs very well with Ranger and tends to be worth taking a few levels of Rogue to get. Realistically, most Rogue Subclasses tend to pair very well with a Ranger, though the opposite doesn't seem to be true.
*Edit: I apologize for the confusion. The second option is basically a purely mechanical reason (or nearly so) for multiclassing. Effectively the first is "I'm doing this because it's what I want my character to be" where the second is "I'm doing this because it will give me some mechanical advantage".
I recognize the two are not mutually exclusive, but I think that if folks don't have a clear concept for their character they'll lean to min-maxing.
I gave a poll for those who happen to multiclass. The first two options are references:
1) Magus
A person wanting to do an Arcane Fighter might have the Magus but that's always a 3PP class option, not a main one. Ways to get close tend to be a Fighter (Eldritch Knight), Wizard (Bladesinger), Bard (College of Swords), or Warlock (Hexblade).
2) Rogue (Scout)/Ranger
The Rogue Scout Subclass pairs very well with Ranger and tends to be worth taking a few levels of Rogue to get. Realistically, most Rogue Subclasses tend to pair very well with a Ranger, though the opposite doesn't seem to be true.
*Edit: I apologize for the confusion. The second option is basically a purely mechanical reason (or nearly so) for multiclassing. Effectively the first is "I'm doing this because it's what I want my character to be" where the second is "I'm doing this because it will give me some mechanical advantage".
I recognize the two are not mutually exclusive, but I think that if folks don't have a clear concept for their character they'll lean to min-maxing.
Last edited: