To Publishers: Adventure Paths?

Wow, looks like everyone's getting into modules these days! Our Dungeon Crawl Classics aren't linked into adventure paths, but given the interest that's out there, I'll consider it. As it stands, they're designed for consecutive levels. With what's out and coming soon, you could take a party to around 10th level, and that will grow through the year.
 

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Buzzardo said:
Our hope is very easy. Other messages on this thread use the phrase "drop in setting" and that, I think, is a great descriptor. The Cult of Yex campaign occurs in a geograhically tight desert area. Any place in your campaign world where you have a desert fairly close to a southern coast would allow a complete drop in with little or no trouble. We provide town names and details, but these could easily be modified to fit with existing towns in your world, or could be dropped in as new towns in an area previously unexplored by your party.

Parker

I think I have just the place in my world. I can't wait for this.

Nik
 


SoulsFury said:
I think I have just the place in my world. I can't wait for this.

Nik

Although I have only intimated such to Parker, we are going to bump 'The Cult of Yex' up one month or more on the release schedule since things 'seem' to be flowing more smoothly around here. Although printers always create last minute problems - probably because they are bored and need to talk to someone on the phone:)

we will keep you posted with plans.

troll lord games
 

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