Chairman7w
First Post
Wow! - GREAT ideas!!! That makes we want to start a new campaign...
Stormborn said:A pirate city carved out of a stalagtite hanging down with in a few 100 feet of the surface. Access would only be possible from lowered lines, and magic of course.
Albino versions of kuo-tuo and shauginga that dwell in the mirky depths and prey upon surface ships.
For "piracy" to be a realistic occupation there has to be legitimate shipping. Drow city states and duregar enclaves are the most likely possibility. Both employ 'privateers' to unoffically prey on the other w/o starting an all out war. Deep halflings could have floating carvan communites that trade from one side to the other.
Bolthole: a city of surface dwellers who have taken refuge in the underdark for one reason or another and make a living in piracy, fishing, and mushroom farming. Hated by the rest and constantly on alert, might make a suitable HQ for a "good" aligned party in the Underdark.
Tetsubo said:Like this?
Yes.Tetsubo said:Like this?
Chairman7w said:Wow! - GREAT ideas!!! That makes we want to start a new campaign...
Herobizkit said:Submarines.
Can't you just see the Drow as (and I'm coining the old 80's movie stereotypes here) "the Russians", or even "the Germans"? Piracy takes on a whole new level of intense when it happens UNDER water.