+? to Skill magic items. Does a method exist?

a-d

First Post
Creating magic items that give bonuses to skills.
Does anyone know if there are any actual rules about it?

I came across this on "Wizards of the Coast" "Dungeons and Dragons" " Rules of the game" "Making magic items, Part 7:"

Bracers of Brachiation: The slim bracers of brachiation grant the wearer a climb speed of 20 feet in forested areas. The user gains a +8 racial bonus on all Climb checks, and it can always choose to take 10, even if rushed or threatened while climbing. In addition, while using its climb speed to move in forested areas, the creature gains a +2 insight bonus on initiative checks and Reflex saving throws.​
Moderate transmutation; CL 7th; Craft Wondrous Item, spider climb, creator must have at least 10 ranks in Climb; Price 18,400 gp; Weight 1 lb.​
The items were priced as follows:​
+8 skill bonus = 6,400 (bonus squared x 100 gp). The skill bonus is limited to forested areas, and that would argue for a reduction, but the bracers also grant a climb speed of 20 feet in forested areas, so we'll leave this price alone.​
It seems to say that +1 to ? skill would be: (1x1)x100=100gp
With a building speed of 1,000 gp a day I could make something hold 10 different +1's.

Source: http://www.wizards.com/default.asp?x=dnd/rg/20050118a
List it came from: http://www.wizards.com/default.asp?x=dnd/arch/rg


Is this true?
If not, is there an actual one?

Additionally, if it's possible to raise stat points like intelligence to +5 using the spell Wish, how far could Wish raise a skill?
 

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This source suggests (bonus)^2 * 100g for skills. Existing items like Boots and Cloak of Elvenkind collaborate this.

And no, the cap on inherant bonuses is +5. From Wish:
Wish said:
Note: An inherent bonus may not exceed +5 for a single ability score, and inherent bonuses to a particular ability score do not stack, so only the best one applies.
 

The cost of adding mulitple little bonuses into a singel item would be a little more. Technicaly each bonus would be 1^2*100gp but for each enchantment beyond the first added to an item, the costs are doubled. so the items with 10x +1 skill bonuses would be 100gp + 2x9x100gp = 1900gp.

Of course this does not take into accout body part affinity, so best to keep all those 10 skils related if you don't want the cost of ballon further.
 

It says it can not exceed +5 on an ability score.
Granted, it would take an ability score of +10 to grant +5 to a skill score, but the idea that a single wish is limited in adding an inherent bonus to a skill score in the same manner it is in doing so for an ability score seems...
Well it seems like it would be overkill for increasing a skill score since ability scores have a much wider impact on what you can do.

One Wish = +1 to Intelligence.
Five Wishes in quick succession = +5 to Intelligence.
Okay.

One Wish = +1 to Hide?
Five Wishes in quick succession = +5 to Hide?
Not seeing it.

But this is what the rules say?
 

The bonus to the Skills would not be Inherent, and would not have a limit of +5, and would not be bonus' to ability scores, so disregard Wyvernhand's quote.

The real problem with this would be determining the correct slot for each skill. I would assume they would follow the +Ability Score items. So any Charisma based skill that is boosted would be a Cloak of some kind. It would be a very nice little boost early on to have a Social Cloak (+X to Bluff, Diplomacy, Intimidate, UMD, etc.)
 

There are rules for this in the DMG or the SRD. At least competence bonuses can go as high as +10.

To make an item with +1 competence to a skill the price is 100gp. To add another bonus you multiply the lower price by 1.5 and add them. So an item with +1 competence bonuses to 10 different skills would be 100gp + 9x150gp = 1450gp.

However, most of those are bound to be "uncustomary slot limitations" so the entire cost should be multiplied by 1.5 or by 2 if you want it entirely slotless.

So the cost would be below 3000gp, which is not a very good deal compared to +2 Dex or +2 Int at 4000gp giving you bonuses to many skills and much more.

A magic item that gives +1 (enhancement) to an ability costs 1000gp and for that you'd get an item that gives +3 (competence) to a skill (900gp), so +3 inherent might be a good ruling for Wishing skill in something. It also matches the bonus from Skill Focus, which is nice.

Edit: Actually I'd probably give the wisher the Skill Focus feat if I was feeling nice and it was carefully worded. Something casual like "I wish I were a better climber" may of course transform them to a spider or whatever...
 

Except in my case an item with +1 to ten different skills isn't really to give a bonus to an existing skill. Instead it's to gain access to a skill in which I have no ranks whatsoever.

However the requirement...excuse me, apparent requirement that the crafter have at least the same skill rank as the bonus they are attempting to place into the item in question means that the DM would have to allow assisted crafting for me to craft an item with a bonus to a skill which I've no ranks in.

Such as needing the assistance of someone with at least one rank in Knowledge, Planar to create an item which gives a bonus of +1 in that skill.

Whether this would count as trained or untrained is a bit of a puzzle to me, though the bonus cap being +10 seems to hint at Untrained.

Using Wish to gain ranks in a skill however seems like it would without question count as Trained.
 

Except in my case an item with +1 to ten different skills isn't really to give a bonus to an existing skill. Instead it's to gain access to a skill in which I have no ranks whatsoever.

However the requirement...excuse me, apparent requirement that the crafter have at least the same skill rank as the bonus they are attempting to place into the item in question means that the DM would have to allow assisted crafting for me to craft an item with a bonus to a skill which I've no ranks in.

Such as needing the assistance of someone with at least one rank in Knowledge, Planar to create an item which gives a bonus of +1 in that skill.

Whether this would count as trained or untrained is a bit of a puzzle to me, though the bonus cap being +10 seems to hint at Untrained.

Using Wish to gain ranks in a skill however seems like it would without question count as Trained.

None of the skill items give you ranks, just bonuses. Such a bonus won't allow you to use say Disable Device without ranks. Crafting a multi skill item does require ranks in the skills, however, and that makes sense.

I see no reason why Wish should give you ranks. If you specifically asked to have training in a skill or whatever I'd just have the spell summon you trainer. But that's just me being an evil DM.
 

Does a trainer allow you to gain ranks in skills outside of leveling? Even in ones where you had no previous ranks?

Then the only way I can see Wish not giving ranks in a skill, inherent or otherwise is if the claim is that while Wish does add to abilities, which have more wide ranging effects than skills, it requires that something be their upon which to add.
So someone with no ranks in a skill couldn't gain ranks in a skill because there was nothing to build upon. And even in those cases only those skills which can't be used untrained would probably have such a stipulation.
 

Except in my case an item with +1 to ten different skills isn't really to give a bonus to an existing skill. Instead it's to gain access to a skill in which I have no ranks whatsoever.

However the requirement...excuse me, apparent requirement that the crafter have at least the same skill rank as the bonus they are attempting to place into the item in question means that the DM would have to allow assisted crafting for me to craft an item with a bonus to a skill which I've no ranks in.

Such as needing the assistance of someone with at least one rank in Knowledge, Planar to create an item which gives a bonus of +1 in that skill.

Whether this would count as trained or untrained is a bit of a puzzle to me, though the bonus cap being +10 seems to hint at Untrained.

Using Wish to gain ranks in a skill however seems like it would without question count as Trained.

You can have an assistant's help to create it and thus the lack of any points in it isn't a showstopper.

However, I would not allow such an item to grant you trained status. You'll actually have to spend a point (or two if it's cross-class for you) to get that.
 

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