Toad familiar -- help with ideas, please

Quasqueton

First Post
A few weeks ago I created a back-up character at the suggestion of the DM. (So if something happens to the primary character, a player could start back in quickly.) I created a gnome wizard with a toad familiar. I chose a toad familiar for two reasons: First, I liked the image in Tome & Blood of a gnome mage with a toad sitting on his shoulder. Second, I have only seen raven and hawk familiars used by mages, and I've heard so much about how the toad familiar is unbalanced; I figured to see for myself how uber it is.

Well, my primary character died. I immediately brought in my 3rd-level gnome wizard, with toad. I kind of like the toad familiar as a kooky companion to be talking to. But now, having seen how the 3.5 toad is going to give only the equivelant of the toughness feat, I'm thinking I've made a very bad choice for game mechanics. (My wizard is already 3rd level, so I don't need toughness to survive the 1st and 2nd levels.) A raven or hawk or owl can fly, attack, and in the case of the owl, stand guard overnight. The cat, rat, snake, and weasel are pretty mobile. But the toad is . . . well not much by itself. Sure, a +21 on hide checks is good. But without the move silently skill, and with only a 5' speed, Lucky (my toad's name) has to be put in position by someone else.

The only thing the toad has going for it as a familiar is the +2 to the master's Con. Now I'm afraid I'll have a useless familiar when our group upgrades to D&D3.5. I'm already wishing I had taken a raven for a familiar. He could scout the outdoors terrain, talk, and even deliver touch spells for me.

I need suggestions on how to make the toad familiar work/useful. I also would appreciate any real-life info on toads that might be useful to a fantasy mage.

Right now, my wizard has an oversized pocket in the front of his shirt where the toad can sit in comfort and have his head poking out to see. Other than sitting on my shoulder, the pocket is the only way for Lucky to follow me around.

Quasqueton
 

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Well, even if the Toad is heard with its weak Move Silently Check, it will probably stay unseen. And even if someone sees her, it will only be a pathetic toad - what stupid wizard would take that as a familiar :) ?

In water-enviroments, a Toad is a useful spy. It can also communicate with other toads there.

Outside of this, it is probably of little use.

Mustrum Ridcully
 

Mustrum_Ridcully said:
In water-enviroments, a Toad is a useful spy. It can also communicate with other toads there.

A very useful ability. Think of all the 3.0 wizards who took toad as a familiar and are now shoving them aside. The PCs toad could chat up the Evil Wizard's toad and gain vaulable information.

Myself, I'd pawn the toad off to the druid.
 

Sure, a +21 on hide checks is good. But without the move silently skill, and with only a 5' speed, Lucky (my toad's name) has to be put in position by someone else.


Mage Hand the toad where you want him, then set him down and voila! "Critter Cam!" (I know he can't actually see what it sees, but the I couldn't resist the phrase!) :D
 


IMC, all Familiars get the same Personality Trait selection as Psions, and the personality trait determines the bonus. Granted, none of those are as strong as the regular Familiar bonuses, but they're more flexible, and allow you to separate your familiar's type from its mechanic.

-- Nifft

PS: Here's the full list:

* Artiste: Owner gains +2 bonus on Craft checks.
* Bully: Owner gains +2 bonus on Intimidate checks.
* Coward: Owner gains +2 bonus on Hide checks.
* Friendly: Owner gains +2 bonus on Diplomacy checks.
* Hero: Owner gains +2 bonus on Fortitude saves.
* Liar: Owner gains +2 bonus on Bluff checks.
* Meticulous: Owner gains +2 bonus on Search checks.
* Observant: Owner gains +2 bonus on Spot checks.
* Poised: Owner gains +2 bonus on Balance checks.
* Resolve: Owner gains +2 bonus on Will checks.
* Sage: Owner gains +2 bonus on any one Knowledge skill he already knows; once chosen, this does not vary.
* Singleminded: Owner gains +1 bonus on Concentration checks.
* Sneak: Owner gains +2 bonus on Move Silently checks.
* Sympathetic: Owner gains +2 bonus on Sense Motive checks.
 

Get it dopped of in a importent location where the bad guyes hang out (and toad if I rember can go a long time with out food) and voila you have bugged the hangout or dopped it plases you like to monitor
 

I ran a convention game where a PC through his toad at his enemies. It eventually died, but it died very impressively.
 


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