Todd's FR adventure: On the Merchant Road. Part I


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Killian moves smoothly from one opponent to the other in a seasoned, practiced motion, whipping his chain around to attempt to trip Goblin 1.

OOC: I hate to put this here, instead of the OOC thread, but ...
last round, after Killian IT'd Goblin3, he gets a follow-up attack as a free action.
maybe it missed, and the AoO was what put down Gobbo3?

So this round, he's trying to Trip Goblin1, if he succeeds, he gets a follow-up free attack, and he'll get ready for an AoO IT attack against either Goblin1 (if tries to stand), or Goblin2 if it moves closer.
It's totally your call whether an IT attack can be done when someone's trying to get up from prone (some people think it's the movement that provokes the AoO, and until you're standing, you can't be tripped, so they say you can't Trip someone who's trying to get up) - if it isn't, the AoO would just be a normal attack.

We return you to our regularly scheduled skirmish (BTW: I like these short, frequent fights, Todd, and love the maps, as always - Good Job).
 

Killian, master of the chain, trips up and finishes off Gob 1. While gob 2, seeing where this battle is going, opens the door behind him and flees into the room beyond.

Kiralin moves to a space better shooting at his foes rather than his friends and shoots, hits and damages the Orc. Who Attacks one more time at Saxon but manages to get his cleaver stuck in the wall instead.

Kreeg takes a 5' step to get a clear shot at the orc and lands a solid hit.

While saxon moves back Mzarem attacks the Orc, but only manages to tear a chunk of flesh off instead of tripping him up.

Az moves across the room, seeing a prime opportunity to take a shot at the orc, does so, and kills him.

Actions?

map.

http://home.new.rr.com/schumacher4/merchant_road.htm
 
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"I Killed an Orc! Father will be most pleased." Az says his voice taking on a strange rumbling tone. "Well lets take what we can use." He says and starts loading items into his pack. He will take the cleaver if no one else wants it.
 

Killian sees Az relax immediately after the orc is downed, and rebukes the youthful greed:
"Don't be countin' yer spoils before their won, boy!
Thare's one that got away, and he may alert who knows how many more?"

Killian followed out the door after Goblin2 as soon as he could.
He'll run past Kiralin and Az and hopefully get close enough to the fleeing goblin in the hall to trip it up (IT).

He grumbles to himself, "ggggrrrrrr - I KNEW I shoulda takin' out that gobbo before he got a chance to get out tha door!"
 

"Killian'll get it, no troubles," Saxon says, and pats Az on the shoulder with one hand while clutching his stomach with the other, "Nice shot by the way."

Saxon casts Cure Lgt. Wounds on himself.
 

Saxon heals himself back to full.

Killian moves past the doorway and enters a 20x20' room, Looks to be a storage room. The walls are lined with shelves containing jars of various sizes, there are barrels and kegs scatterd arround the floor. You do not see any sign of the goblin, nor of any other exit.

Actions?
 



Killian would have had to say (after entering the dead-end room):
"Hey, - that gobbo might be hidin' in here, cause I can't see any way outta here.
Little help, lads?"

And he'll look for an open pathway, or footprints that lead into a wall.
If he doesn't quickly see a likely passageway that the wall open into, he'll assume the goblin is hiding in a barrel or keg.
 

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