Sessions 104, 105: It was All a Dream
Session 104
With the Dream Architects joining in, Freedom is able to dance around the battlefield, whittling the party down while Dream Architects largely focus on dispelling magics. They never quite do well enough to break Gruz's hold on the Tapestry Giant, who walks about smashing the architects.
Thinking she sees an opening, Freedom activates a violet aura around her blade, and stabs Mishka with it, unleashing a torrent of damage. However, the Living Blade of Innenotdar reacts violently, creating a thorny bark carapace that reflects much of the damage back on Freedom. Her trump card used up, Freedom lashes out franticly until she is defeated, her essence, like Deception's, being sucked up into Annihilation.
The party unlock the sphere around Annihilation and Trilla, and the dragon's bodies descend, opening a portal between their claws. The party steps through, to find a world that has undergone a cataclysm. In the sky, there are no stars, no moon, and the landscape is a barren wasteland. They hear a dreadful roar that shakes them to their bones, and through a canyon comes running an elf, in the same form they saw through Gabal's scrying. She is wounded and frantic, believing the parties to be hallucinations at first. When they convince her they are not, she tells them her name is Trilla, that the world is ending, and it's all her fault.
She tells them how she was tasked with a party to save the world, and they have failed at very turn. Comrades have died in her arms, cities have been swallowed up by the earth, and the moon has disintegrated, crashing down and destroying the landscape. The only living things that are left are her, a gold dragon she feels drawn toward, and a black dragon who is stalking her. The roar sounds again, and the party say they will help her get to the gold dragon.
Session 105
Jumping aboard the last of their dragon scales, the party flies after the gold dragon. Gently prying, they find that Trilla doesn't seem to know that she is a dragon, she only remembers her life in this destroyed world. When they pull out the torch to see if it will point them to the gold dragon, Trilla reacts poorly, and they set it away. Soon, they catch sight of Dragon!Trilla, flying amongst the floating rocks of what is left of the moon after it crashed into the earth. Behind them, Annihilation comes into view, an impossibly large dragon whose wings seem to stretch out to the horizon.
Landing on a large chunk, Trilla approaches the dragon, who seems more animalistic than having true sentience, and attempts to talk to it. The party forms up in a defensive formation, and wait for Annihilations approach.
Annihilation softens them up with a roar, swooping in to attack the Trillas, but the party manage to goad him into attacking them after. When they've dealt enough damage, he comes down to the earth. But rather than being bloodied, he unleases a great beam of red pain out, a reflection of the damage they have done to him. As his wounds heal, the party sees the faces of the Trillith they've defeated swirling around in an angry red mass before being covered up by his scales again. Wheeling up, he grabs another chunk of moon, throwing it down and shattering both floating islands.
Elf!Trilla manages to calm down Dragon!Trilla with Eluriah's help, and presses her forehead into a scar in the dragon's head. A golden light begins to shine, and their bodies start to merge.
The second time Annihilation drops to unleash his beam, Gruz manages to stun him, and the party tears into him. When they do, they target his wounds, tearing his body apart and setting Trillith free. Some are former enemies, some allies, but all are in awe of the Trillas' shining bodies, and go to join them in a massive embrace.
Vigilance thanks the party for keeping watch. Metamorphosis gleefully says this is going to change everything. Agony hugs against her brothers and sisters, crying happy tears for the end of her pain.
Working the fields at the temple, Balance looks up, and smiles at the monk next to them. "I have to go home now." They fade into golden light, and sink into the earth.
In the dream realm, the mass of bodies glow and melt into a single form: a large golden dragon. As she looks down on the party, the world around them begins to crumble. She kneels down. "Come. I awake."
Climbing aboard, they fly out of the nightmare realm, through the disintegrating mural, and out into the golden clouds of the dream realm. As they leave, they see the wondrous things fade away. They see Gabal at the top of his tower, arms outstretched as he strains to hold his island together. Trilla roars, and opens a portal, and in a blink they are high above Morusan. Trilla laughs at the feeling of true wind under her wings.
Post-Session Thoughts
It's been a while, so apologies if I don't remember everything. Now that I've got it all written out, it might have been three sessions, but who knows.
These were good sessions! I forgot about the Living Blade's reflective damage, so I thought for a moment I might actually take down the tank, but it was a good moment when Mishka dropped the reflection. Something to keep in mind the next time I go for massive single damage on her.
Trilla's nightmare was fun because I went almost completely theater of the mind, even for the fight. There was technically a battleboard, because I told the players that I didn't know how to balance the fight otherwise, but it was fun describing Annihilation's impossible size and power, even if he was defeatable. I will say that vibes aside, he was not a huge threat, and I would probably do something to make him a bigger threat for the finale. Annihilation-spawn or some other monster to get rid of the action economy problems.
Changes to the module:
I think the biggest change I made was the big trillith pile-on at the end? Most everything else was in the book, with minor tweaks by me. I know the book says that there are some trillith left at the end of the module, but they didn't really feel like an impactful factor later on, so I decided to lay them to rest.
I will say, that if I had put more thought into the nightmare crafted to annihilate Trilla, I think I would have had the player's actions with her trillith influence the nightmare more. Maybe have her recognize them, or have vague memories of their actions, and not know how she knows them. Maybe have the party she was with feel like dark reflections of the PC party. Trilla herself has not been around, but the trillith are an huge touchstone in the campaign, and I feel like I could have tied their trillith interactions, good and bad, back into her interactions with them to make her seem more lke a character who has been around for a good while.
Post Module Thoughts
I really enjoyed this module! It was very different from the rest, tonally and mechanically. I think the dreaminess of the adventure could have gotten samey, but having three distinct locations (Clouds, Palace, Nightmare) allows for different dream tropes without being overdone. I skipped a few fights, but mostly because i felt like the adventure didn't really need them. The castle was a fun quick dungeon, and the chase and finale in the nightmare were great, even if Annihilation could have been a bit more difficult.
We're a good way into a heavily modified modules 11/12, so I'll hopefully have one up again soon!