HawaiiSteveO
Blistering Barnacles!
First off, don't want to start whole sandbox / railroad discussion, really want to get into using book.
I've had time to skim & consider ToA, and I think it's top notch. The book is chock full of fantastic stuff, and I can't wait to get rolling with it.
The content is pretty overwhelming, and it can be tough for GM's new and old to put all that data into something that can actually be run at the table. Like many of you, there's no way I can have huge chunks of the adventure ready all the time, and allow the players free reign over where they go and when. I'll be limiting the player choices to a few options so I know what to prep ahead of time, and there are locations / encounters in the book I think are a fantastic fit for my gang. There are others I think are silly and likely won't use.
I've known for months about book coming out, so already had seeds planted and had an NPC ally fall victim to the death curse. The party just completed the Cellar of Death (from dmsguild) and learned about it and the fact they need to travel to the jungles of Chult. Syndra is going to take them as detailed in the adventure, and I know the 'big rocks' are they need to hire a guide and hear some gossip and rumors in Port Nyanzaru.
There's tons of stuff that can happen in PN, and several important NPC's that can be met. I really like the Spa Day encounter (from the Encounters in Port Nyanzaru supplement -dmsguild again) and want to use it.
So, how did you kick things off and get things rolling?
I've had time to skim & consider ToA, and I think it's top notch. The book is chock full of fantastic stuff, and I can't wait to get rolling with it.
The content is pretty overwhelming, and it can be tough for GM's new and old to put all that data into something that can actually be run at the table. Like many of you, there's no way I can have huge chunks of the adventure ready all the time, and allow the players free reign over where they go and when. I'll be limiting the player choices to a few options so I know what to prep ahead of time, and there are locations / encounters in the book I think are a fantastic fit for my gang. There are others I think are silly and likely won't use.
I've known for months about book coming out, so already had seeds planted and had an NPC ally fall victim to the death curse. The party just completed the Cellar of Death (from dmsguild) and learned about it and the fact they need to travel to the jungles of Chult. Syndra is going to take them as detailed in the adventure, and I know the 'big rocks' are they need to hire a guide and hear some gossip and rumors in Port Nyanzaru.
There's tons of stuff that can happen in PN, and several important NPC's that can be met. I really like the Spa Day encounter (from the Encounters in Port Nyanzaru supplement -dmsguild again) and want to use it.
So, how did you kick things off and get things rolling?
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