Shemeska
Adventurer
So Ari, is this a more or less straight up 4e re-telling of the original ToH, or a version changed to adapt to the history of the 4e pseudo-setting, or does it also play with the expanded lore that Bruce added in Return to the ToH with Moil that was later itself expanded on by Monte in Dead Gods (and I got to play with Moil in Dragon)?
Original ToH doesn't do much for me style-wise, and I never played 1e so there's no nostalgia working on me there. But the various 2e and later expansions on the whole place and its resident demilich were awesome IMO, so I'm curious if you had to stick with the original only or got to play with some 4e variation (given how 4e does that) of the yummy flavor of the later stuff to some degree?
Original ToH doesn't do much for me style-wise, and I never played 1e so there's no nostalgia working on me there. But the various 2e and later expansions on the whole place and its resident demilich were awesome IMO, so I'm curious if you had to stick with the original only or got to play with some 4e variation (given how 4e does that) of the yummy flavor of the later stuff to some degree?