Relique du Madde
Adventurer
Does the following phrase, or the following idea, appear anywhere in the product: "Save or Die"?
I can assure you that it's an adventure, not a string of random encounters. Each chapter can be placed throughout a campaign or even, with tweaks, used on its own--as mentioned in the announcement--but they're not just random collections of encounters.
Oh, one thing I wondered. It's been stated that this is a collection of adventures rather than a full adventure. What about that?
As a clearer question: Can you legally level up a standard 5-person party from 10:th to 22:nd running ONLY Tomb of Horrors 4E, or are you supposed to interject other stuff?
Yeah, I am with the others. You better not screw this one up, or hordes of old-school players will come looking to sacrifize you on the altar of grognardism.![]()
But one of the things that was so cool about the original was that for the most part, a party of cautious 2nd and 3rd level characters could overcome the challenges. Granted, its not likely to happen unless you've read the text, but nonetheless the oppurtunity for player skill to really shine is there. All the extra hit points and stuff really are is a buffer in which you can write your mistakes. They aren't essential to the solution. 'Die, no save' turns out to have a certain fairness in its application that is hard to capture with anything else. Acererak plays fair.
I can assure you that it's an adventure, not a string of random encounters. Each chapter can be placed throughout a campaign or even, with tweaks, used on its own--as mentioned in the announcement--but they're not just random collections of encounters.