chronoplasm
First Post
So there's this class I want to make.
It features daily attacks that, as a rider effect in addition to the attack, allow you to enter into a stance. As long as you remain in the stance, you gain a controllery aura-like effect.
In addition, the class would feature encounter powers that would gain additional rider effects when you are in a particular stance.
I posted some powers along those lines in another thread, but I was rather stumped for flavor so I just took inspiration for placeholder names from old adventure modules. I wonder if that would make an interesting flavor for a class though...
Stance of the Horror Tomb
Stance of the White Plume
Stance of the Barrier Peak
Stance of Tsojcanth's Cavern
Stance of the Assassin's Knot
Stance of Tamochan's Shrine
Stance of the Elemental Evil
Stance of the Spider Queen
Some dailies at different levels would do different attacks but grant the same stances.
Again, certain encounter powers would gain special rider effects when used with certain stances.
False Entry
200 Spikes
Green Devil Face
Three Chests
Guess what stance those go with.
What do you think? Would the mechanics described here go better with some other flavor? Or do you think the flavor and the mechanics I suggested here could make for an interesting class? What sort of role and power source could you see this in?
It features daily attacks that, as a rider effect in addition to the attack, allow you to enter into a stance. As long as you remain in the stance, you gain a controllery aura-like effect.
In addition, the class would feature encounter powers that would gain additional rider effects when you are in a particular stance.
I posted some powers along those lines in another thread, but I was rather stumped for flavor so I just took inspiration for placeholder names from old adventure modules. I wonder if that would make an interesting flavor for a class though...
Stance of the Horror Tomb
Stance of the White Plume
Stance of the Barrier Peak
Stance of Tsojcanth's Cavern
Stance of the Assassin's Knot
Stance of Tamochan's Shrine
Stance of the Elemental Evil
Stance of the Spider Queen
Some dailies at different levels would do different attacks but grant the same stances.
Again, certain encounter powers would gain special rider effects when used with certain stances.
False Entry
200 Spikes
Green Devil Face
Three Chests
Guess what stance those go with.
What do you think? Would the mechanics described here go better with some other flavor? Or do you think the flavor and the mechanics I suggested here could make for an interesting class? What sort of role and power source could you see this in?


