Voadam
Legend
woodelf said:I'm tentatively thinking of an overarching plot theme of "corruption of the natural world"--but instead of undead as the major baddies, evil plant-critters (corrpution) and/or clockworks (unnatural life). The former will work particularly well with the greenbond, while the latter should stymie the greenbond and give the warmain and runethane (particularly) stuff to play with.
For the corrupted nature I'd suggest Into the Green from Bastion Press, lots of corrupted treant type things where bad things happened in the woods resulting in various monstrosities. It is a terrain based book for woods and jungles. I didn't care for the weather rules that much, but it has a lot of natural hazards and neat forest based monsters.
According to Joseph Goodman posting on these boards The Primeaval forest wanderer thing from Goodman games apparently had a screwup at the printer and used a pre-editing version of the material that was simply used for placeholding to do layout and has completely screwed up stats. So Caveat Emptor there.
There is also the pdf Kaiser's Garden with 23 plant monsters for $5. I don't have it so I can't comment on it's quality.
Clockworks I'd suggest any books with constructs and altering the description to be more the clockwork feel you are going for.