Tome of...

Personally I see Magic of Incarnum and Weapons of Legacy as the same "series" as Tome of Magic (they are all experiments in alternate character power/magic growth.

with that in mind I think they might "borrow" the combat rituals concept from EA (i.e. using feats as if they were spells)

They could call it "Tome of Rituals"
 

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Tome of Ages -- what classes (and variants of these classes) would be available in various (mythic) historical ages and cultures.

Basically, how to mechanically portray a non-standard culture, from the perspective of hosting a campaign and from the perspective of just visiting a strange land.

-- N
 


Andor said:
Tome of Skills
Tome of Tomes
Tome of Tombs
Tome of Loot
Tome of Spam
Tome of Peasants
Tome of Pheasants
Tome of Villains
Tome of Mooks
Tome of Alchemy
Tome of Kobolds
Tome of Eberron
Tome of Forgotten Realms
Tome of Greyhawk
Tome of Sparhawk
Tome of Thrones

Spam, Spam, Spam, Spam...


I don't like Spam!
 


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