Hussar
Legend
I look forward to playing my fiendish half-dragon warforged samurai/gunslinger who dual-wields a shotgun and lightsaber in your campaign!
Funny how everything gets taken to an extreme. If we allow players the option of choosing to play a character they actually want to play, they'll automatically break the game and violate genre. Just can't possibly trust those pesky players.

I find it to be excellent for exactly this reason. A DM is - and is referred to often in the 1e DMG as - a referee. A referee in any sport or game is in charge of that game, period, end of story.
Sort of. A referee is in charge of the rules and that is all. The referee cannot, for example, tell a team that they may not use a particular player, just because that player is too good, or too bad. The referee interprets the rules, but never gets to write them.
I have no use whatsoever for those who see the DM as nothing but a living breathing server running a MMORPG without the 'O' part. But that's where the culture of ever-increasing player entitlement will lead, and going by some things I've read on this site I'd say it's already got there at some tables.
But, if you truly believe that the DM is a referee, then he is nothing but a living breathing server. After all, that's what a server does, doesn't it? Simply interprets input, nothing more. A referee does not get to do anything more than what a computer program does in an MMO.
That's a not-necessarily-correct assumption, that the relationship will automatically be (or become) antagonistic; and if it does it speaks more to the people involved than the system itself.
Lanefan
How can anyone read the 1e DMG and not come to that conclusion? Gygax specifically, numerous times, tells DM's how and when they should screw over their players. Reread the section on listening at doors. Or the section on discovering secret doors. Or a number of other sections as well. It's not like I'm making this up. There are numerous very clear lines on how the game should be played, and it's certainly not a cooperative one.
I look at it this way. If you need the rules of the game to give you, the DM, the authority at your table to do whatever it is you want to do at that table, your game has much, much larger issues than any rule book can ever resolve.